Show More
Commit Description:
Downgrade to slightly earlier .NET to fix macOS issue.
Commit Description:
Downgrade to slightly earlier .NET to fix macOS issue.
References:
File last commit:
Show/Diff file:
Action:
isometric-park-fna/isometric-park-fna.csproj
137 lines | 6.4 KiB | text/plain | TextLexer
137 lines | 6.4 KiB | text/plain | TextLexer
r0 | <?xml version="1.0" encoding="utf-8"?> | |||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||||
<PropertyGroup> | ||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||||
<Platform Condition=" '$(Platform)' == '' ">anycpu</Platform> | ||||
<ProjectGuid>{3416ACFA-0060-4593-A550-D61BDCC35EA9}</ProjectGuid> | ||||
<OutputType>WinExe</OutputType> | ||||
<RootNamespace>isometricparkfna</RootNamespace> | ||||
<AssemblyName>isometric-park-fna</AssemblyName> | ||||
r30 | <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion> | |||
r0 | </PropertyGroup> | |||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|anycpu' "> | ||||
<DebugSymbols>true</DebugSymbols> | ||||
<DebugType>full</DebugType> | ||||
<Optimize>false</Optimize> | ||||
<OutputPath>bin\Debug</OutputPath> | ||||
<DefineConstants>DEBUG;</DefineConstants> | ||||
<ErrorReport>prompt</ErrorReport> | ||||
<WarningLevel>4</WarningLevel> | ||||
<LangVersion>8.0</LangVersion> | ||||
r16 | <AllowUnsafeBlocks>true</AllowUnsafeBlocks> | |||
r0 | </PropertyGroup> | |||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|anycpu' "> | ||||
<Optimize>true</Optimize> | ||||
<OutputPath>bin\Release</OutputPath> | ||||
<ErrorReport>prompt</ErrorReport> | ||||
<WarningLevel>4</WarningLevel> | ||||
<LangVersion>8.0</LangVersion> | ||||
<LangVersion>8.0</LangVersion> | ||||
r16 | <AllowUnsafeBlocks>true</AllowUnsafeBlocks> | |||
<ExternalConsole>false</ExternalConsole> | ||||
r0 | </PropertyGroup> | |||
<ItemGroup> | ||||
r1 | <Compile Include="FNAGame.cs" /> | |||
r0 | <Compile Include="Tile.cs" /> | |||
<Compile Include="TileMap.cs" /> | ||||
<Compile Include="Line.cs" /> | ||||
r4 | <Compile Include="Camera.cs" /> | |||
r6 | <Compile Include="MathUtils.cs" /> | |||
r16 | <Compile Include="DrawVertDeclaration.cs" /> | |||
<Compile Include="ImGuiRenderer.cs" /> | ||||
<Compile Include="DebugWindow.cs" /> | ||||
r17 | <Compile Include="FilledRectangle.cs" /> | |||
r27 | <Compile Include="Simulation.cs" /> | |||
r0 | </ItemGroup> | |||
<ItemGroup> | ||||
<ProjectReference Include="..\FNA\FNA.csproj"> | ||||
<Project>{35253CE1-C864-4CD3-8249-4D1319748E8F}</Project> | ||||
<Name>FNA</Name> | ||||
</ProjectReference> | ||||
<ProjectReference Include="..\SpriteFontPlus\src\SpriteFontPlus.FNA.csproj"> | ||||
<Project>{206E88C3-9D3D-4684-80E4-4AE0CD626D2F}</Project> | ||||
<Name>SpriteFontPlus.FNA</Name> | ||||
</ProjectReference> | ||||
r16 | <ProjectReference Include="..\ImGui.NET\ImGui.NET.csproj"> | |||
r30 | <Project>{0023328E-2EFD-448B-BD85-A76769CD106A}</Project> | |||
r16 | <Name>ImGui.NET</Name> | |||
r21 | <HintPath>..\packages\ImGui.NET.1.78.0\lib\netstandard2.0\ImGui.NET.dll</HintPath> | |||
r16 | </ProjectReference> | |||
r0 | </ItemGroup> | |||
<ItemGroup> | ||||
<None Include="Content\FNATexture.png"> | ||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||||
</None> | ||||
<None Include="Content\FNASound.wav"> | ||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||||
</None> | ||||
<None Include="Content\IfImWrong.mp3"> | ||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||||
</None> | ||||
<None Include="Content\IfImWrong.ogg"> | ||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory> | ||||
</None> | ||||
<None Include="Content\Menlo.ttf"> | ||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||||
</None> | ||||
<None Include="Content\DroidSans.ttf"> | ||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||||
</None> | ||||
<None Include="Content\ball.png"> | ||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||||
</None> | ||||
<None Include="Content\paddle.png"> | ||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||||
</None> | ||||
<None Include="packages.config" /> | ||||
<None Include="Content\part4_tileset.png"> | ||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||||
</None> | ||||
r16 | <None Include="Content\iosevka-medium.ttf"> | |||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> | ||||
</None> | ||||
<Content Include="cimgui/win-x64/cimgui.dll" CopyToOutputDirectory="PreserveNewest" /> | ||||
<Content Include="cimgui/osx-x64/cimgui.dylib" CopyToOutputDirectory="PreserveNewest" Link="libcimgui.dylib" /> | ||||
<Content Include="cimgui/linux-x64/cimgui.so" CopyToOutputDirectory="PreserveNewest" Link="libcimgui.so" /> | ||||
r21 | <None Include="fnalibs\README.txt" /> | |||
<None Include="fnalibs\lib64\libFAudio.so.0" /> | ||||
<None Include="fnalibs\lib64\libmojoshader.so" /> | ||||
<None Include="fnalibs\lib64\libSDL2-2.0.so.0" /> | ||||
<None Include="fnalibs\lib64\libSDL2_image-2.0.so.0" /> | ||||
<None Include="fnalibs\lib64\libtheorafile.so" /> | ||||
<None Include="fnalibs\osx\libFAudio.0.dylib" /> | ||||
<None Include="fnalibs\osx\libmojoshader.dylib" /> | ||||
<None Include="fnalibs\osx\libSDL2-2.0.0.dylib" /> | ||||
<None Include="fnalibs\osx\libSDL2_image-2.0.0.dylib" /> | ||||
<None Include="fnalibs\osx\libtheorafile.dylib" /> | ||||
<None Include="fnalibs\x64\FAudio.dll" /> | ||||
<None Include="fnalibs\x64\libtheorafile.dll" /> | ||||
<None Include="fnalibs\x64\MojoShader.dll" /> | ||||
<None Include="fnalibs\x64\SDL2.dll" /> | ||||
<None Include="fnalibs\x64\SDL2_image.dll" /> | ||||
<None Include="fnalibs\x86\FAudio.dll" /> | ||||
<None Include="fnalibs\x86\libtheorafile.dll" /> | ||||
<None Include="fnalibs\x86\MojoShader.dll" /> | ||||
<None Include="fnalibs\x86\SDL2.dll" /> | ||||
<None Include="fnalibs\x86\SDL2_image.dll" /> | ||||
r0 | </ItemGroup> | |||
r3 | <ItemGroup> | |||
<Reference Include="System" /> | ||||
r30 | <Reference Include="System.Runtime" /> | |||
r5 | <!-- <PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.0" PrivateAssets="All" /> --> | |||
r16 | <Reference Include="System.Buffers"> | |||
<HintPath>..\packages\System.Buffers.4.4.0\lib\netstandard2.0\System.Buffers.dll</HintPath> | ||||
</Reference> | ||||
<Reference Include="System.Numerics.Vectors"> | ||||
<HintPath>..\packages\System.Numerics.Vectors.4.4.0\lib\net46\System.Numerics.Vectors.dll</HintPath> | ||||
</Reference> | ||||
<Reference Include="mscorlib" /> | ||||
<Reference Include="System.Numerics" /> | ||||
<Reference Include="System.Runtime.CompilerServices.Unsafe"> | ||||
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.4.4.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath> | ||||
</Reference> | ||||
r3 | </ItemGroup> | |||
r0 | <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> | |||
r21 | <Import Project="..\packages\ImGui.NET.1.78.0\build\net40\ImGui.NET.targets" Condition="Exists('..\packages\ImGui.NET.1.78.0\build\net40\ImGui.NET.targets')" /> | |||
r0 | </Project> | |||