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Commit Description:
Loads of new ideas, many from thinking about when I'm not coding and some from just now....
Commit Description:
Loads of new ideas, many from thinking about when I'm not coding and some from just now.
Note that instead of doing leisure next, I'm doing events next. I honestly might switch back
but I have ideas for dialog that fit nicely into a focus on events.
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FNA/src/CurveContinuity.cs
30 lines | 754 B | text/x-csharp | CSharpLexer
30 lines | 754 B | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
/* Derived from code by the Mono.Xna Team (Copyright 2006). | ||||
* Released under the MIT License. See monoxna.LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework | ||||
{ | ||||
/// <summary> | ||||
/// Defines the continuity of keys on a <see cref="Curve"/>. | ||||
/// </summary> | ||||
public enum CurveContinuity | ||||
{ | ||||
/// <summary> | ||||
/// Interpolation can be used between this key and the next. | ||||
/// </summary> | ||||
Smooth, | ||||
/// <summary> | ||||
/// Interpolation cannot be used. A position between the two points returns this point. | ||||
/// </summary> | ||||
Step | ||||
} | ||||
} | ||||