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Commit Description:
Add timers for Simulation and various engines...
Commit Description:
Add timers for Simulation and various engines
Starting to add additional timers for different stages of the process of
updating in order to get more insight into what is slowing it down.
The update takes 9ms, which is much longer than it used to.
Engine-specific timers are coming later.
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FNA/abi/README
16 lines | 731 B | text/plain | TextLexer
16 lines | 731 B | text/plain | TextLexer
r0 | These are XNA ABI compatibility files for FNA. | |||
Note that these files are only important if you are working on XNA games without | ||||
source code access. If you have the source, build against FNA directly! | ||||
To build, you need FNA as well as FNA.NetStub, for the Xbox Live namespaces. | ||||
There are two ways to build: | ||||
1. Microsoft.Xna.Framework.sln. This is the recommended path, since FNA and | ||||
FNA.NetStub will be built for you. | ||||
2. Makefile. You need to build FNA and FNA.NetStub first. Then, type `make`! | ||||
Regardless of which path you choose, be sure that the FNA and FNA.NetStub repos | ||||
are sitting next to each other! For example, the Makefile in this folder will | ||||
look for FNA.NetStub in `../../FNA.NetStub/bin/Debug/FNA.NetStub.dll`. | ||||