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Commit Description:
Add timers for Simulation and various engines...
Commit Description:
Add timers for Simulation and various engines Starting to add additional timers for different stages of the process of updating in order to get more insight into what is slowing it down. The update takes 9ms, which is much longer than it used to. Engine-specific timers are coming later.
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FNA/lib/FAudio/cpp/XAudio2fx.h
32 lines | 594 B | text/x-c | CLexer
Early working version (including all dependencies, lol).
r0 #ifndef FACT_CPP_XAUDIO2FX_H
#define FACT_CPP_XAUDIO2FX_H
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#include <stdint.h>
#ifndef XAUDIO2_VERSION
#define XAUDIO2_VERSION 7
#endif
#ifdef FAUDIOCPP_EXPORTS
#define FAUDIOCPP_API uint32_t __stdcall
#else
#define FAUDIOCPP_API __declspec(dllimport) uint32_t __stdcall
#endif
#if XAUDIO2_VERSION >=8
FAUDIOCPP_API CreateAudioVolumeMeter(class IUnknown** ppApo);
FAUDIOCPP_API CreateAudioReverb(class IUnknown** ppApo);
#endif // XAUDIO2_VERSION >= 8
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif // FACT_CPP_XAUDIO2_H