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Commit Description:
Add timers for Simulation and various engines...
Commit Description:
Add timers for Simulation and various engines
Starting to add additional timers for different stages of the process of
updating in order to get more insight into what is slowing it down.
The update takes 9ms, which is much longer than it used to.
Engine-specific timers are coming later.
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FNA/src/CurveKeyCollection.cs
227 lines | 5.2 KiB | text/x-csharp | CSharpLexer
227 lines | 5.2 KiB | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
/* Derived from code by the Mono.Xna Team (Copyright 2006). | ||||
* Released under the MIT License. See monoxna.LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
#region Using Statements | ||||
using System; | ||||
using System.Collections; | ||||
using System.Collections.Generic; | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework | ||||
{ | ||||
/// <summary> | ||||
/// The collection of the <see cref="CurveKey"/> elements and a part of the <see cref="Curve"/> class. | ||||
/// </summary> | ||||
public class CurveKeyCollection : ICollection<CurveKey>, IEnumerable<CurveKey>, IEnumerable | ||||
{ | ||||
#region Public Properties | ||||
/// <summary> | ||||
/// Returns the count of keys in this collection. | ||||
/// </summary> | ||||
public int Count | ||||
{ | ||||
get | ||||
{ | ||||
return innerlist.Count; | ||||
} | ||||
} | ||||
/// <summary> | ||||
/// Returns false because it is not a read-only collection. | ||||
/// </summary> | ||||
public bool IsReadOnly | ||||
{ | ||||
get | ||||
{ | ||||
return this.isReadOnly; | ||||
} | ||||
} | ||||
/// <summary> | ||||
/// Indexer. | ||||
/// </summary> | ||||
/// <param name="index">The index of key in this collection.</param> | ||||
/// <returns><see cref="CurveKey"/> at <paramref name="index"/> position.</returns> | ||||
public CurveKey this[int index] | ||||
{ | ||||
get | ||||
{ | ||||
return innerlist[index]; | ||||
} | ||||
set | ||||
{ | ||||
if (value == null) | ||||
{ | ||||
throw new ArgumentNullException("value"); | ||||
} | ||||
if (index >= innerlist.Count) | ||||
{ | ||||
throw new IndexOutOfRangeException(); | ||||
} | ||||
if (MathHelper.WithinEpsilon(innerlist[index].Position, value.Position)) | ||||
{ | ||||
innerlist[index] = value; | ||||
} | ||||
else | ||||
{ | ||||
innerlist.RemoveAt(index); | ||||
innerlist.Add(value); | ||||
} | ||||
} | ||||
} | ||||
#endregion | ||||
#region Private Fields | ||||
private bool isReadOnly = false; | ||||
private List<CurveKey> innerlist; | ||||
#endregion | ||||
#region Public Constructors | ||||
/// <summary> | ||||
/// Creates a new instance of <see cref="CurveKeyCollection"/> class. | ||||
/// </summary> | ||||
public CurveKeyCollection() | ||||
{ | ||||
innerlist = new List<CurveKey>(); | ||||
} | ||||
#endregion | ||||
#region Public Methods | ||||
/// <summary> | ||||
/// Adds a key to this collection. | ||||
/// </summary> | ||||
/// <param name="item">New key for the collection.</param> | ||||
/// <exception cref="ArgumentNullException">Throws if <paramref name="item"/> is null.</exception> | ||||
/// <remarks>The new key would be added respectively to a position of that key and the position of other keys.</remarks> | ||||
public void Add(CurveKey item) | ||||
{ | ||||
if (item == null) | ||||
{ | ||||
throw new ArgumentNullException("item"); | ||||
} | ||||
if (innerlist.Count == 0) | ||||
{ | ||||
this.innerlist.Add(item); | ||||
return; | ||||
} | ||||
for (int i = 0; i < this.innerlist.Count; i += 1) | ||||
{ | ||||
if (item.Position < this.innerlist[i].Position) | ||||
{ | ||||
this.innerlist.Insert(i, item); | ||||
return; | ||||
} | ||||
} | ||||
this.innerlist.Add(item); | ||||
} | ||||
/// <summary> | ||||
/// Removes all keys from this collection. | ||||
/// </summary> | ||||
public void Clear() | ||||
{ | ||||
innerlist.Clear(); | ||||
} | ||||
/// <summary> | ||||
/// Creates a copy of this collection. | ||||
/// </summary> | ||||
/// <returns>A copy of this collection.</returns> | ||||
public CurveKeyCollection Clone() | ||||
{ | ||||
CurveKeyCollection ckc = new CurveKeyCollection(); | ||||
foreach (CurveKey key in this.innerlist) | ||||
{ | ||||
ckc.Add(key); | ||||
} | ||||
return ckc; | ||||
} | ||||
/// <summary> | ||||
/// Determines whether this collection contains a specific key. | ||||
/// </summary> | ||||
/// <param name="item">The key to locate in this collection.</param> | ||||
/// <returns><c>true</c> if the key is found; <c>false</c> otherwise.</returns> | ||||
public bool Contains(CurveKey item) | ||||
{ | ||||
return innerlist.Contains(item); | ||||
} | ||||
/// <summary> | ||||
/// Copies the keys of this collection to an array, starting at the array index provided. | ||||
/// </summary> | ||||
/// <param name="array">Destination array where elements will be copied.</param> | ||||
/// <param name="arrayIndex">The zero-based index in the array to start copying from.</param> | ||||
public void CopyTo(CurveKey[] array, int arrayIndex) | ||||
{ | ||||
innerlist.CopyTo(array, arrayIndex); | ||||
} | ||||
/// <summary> | ||||
/// Returns an enumerator that iterates through the collection. | ||||
/// </summary> | ||||
/// <returns>An enumerator for the <see cref="CurveKeyCollection"/>.</returns> | ||||
public IEnumerator<CurveKey> GetEnumerator() | ||||
{ | ||||
return innerlist.GetEnumerator(); | ||||
} | ||||
/// <summary> | ||||
/// Finds element in the collection and returns its index. | ||||
/// </summary> | ||||
/// <param name="item">Element for the search.</param> | ||||
/// <returns>Index of the element; or -1 if item is not found.</returns> | ||||
public int IndexOf(CurveKey item) | ||||
{ | ||||
return innerlist.IndexOf(item); | ||||
} | ||||
/// <summary> | ||||
/// Removes specific element. | ||||
/// </summary> | ||||
/// <param name="item">The element</param> | ||||
/// <returns><c>true</c> if item is successfully removed; <c>false</c> otherwise. This method also returns <c>false</c> if item was not found.</returns> | ||||
public bool Remove(CurveKey item) | ||||
{ | ||||
return innerlist.Remove(item); | ||||
} | ||||
/// <summary> | ||||
/// Removes element at the specified index. | ||||
/// </summary> | ||||
/// <param name="index">The index which element will be removed.</param> | ||||
public void RemoveAt(int index) | ||||
{ | ||||
innerlist.RemoveAt(index); | ||||
} | ||||
IEnumerator IEnumerable.GetEnumerator() | ||||
{ | ||||
return innerlist.GetEnumerator(); | ||||
} | ||||
#endregion | ||||
} | ||||
} | ||||