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Commit Description:
Only scroll after a slight delay....
Commit Description:
Only scroll after a slight delay. Wait about 1/3 of a second before beginning to scroll. Otherwise it becomes too easy to trigger by mistake when mousing over to the toolbar.
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FNA/src/Input/KeyState.cs
27 lines | 493 B | text/x-csharp | CSharpLexer
Early working version (including all dependencies, lol).
r0 #region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
Upgrade FNA to 22.12...
r690 * Copyright 2009-2022 Ethan Lee and the MonoGame Team
Early working version (including all dependencies, lol).
r0 *
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Input
{
/// <summary>
/// Identifies the state of a keyboard key.
/// </summary>
public enum KeyState
{
/// <summary>
/// Key is released.
/// </summary>
Up,
/// <summary>
/// Key is pressed.
/// </summary>
Down,
}
}