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Commit Description:
Tweak UI appearance.
Commit Description:
Tweak UI appearance.
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FNA/src/Graphics/Effect/StockEffects/README
15 lines | 731 B | text/plain | TextLexer
15 lines | 731 B | text/plain | TextLexer
r0 | The code found in this folder comes directly from the Stock Effects sample | |||
project, almost exactly as it was published by Microsoft: | ||||
http://xbox.create.msdn.com/en-US/education/catalog/sample/stock_effects | ||||
The following changes have been made to accommodate the FNA project: | ||||
- The 'StockEffects' namespace is now 'Microsoft.Xna.Framework.Graphics'. | ||||
- The unnecessary using statements have consequently been removed. | ||||
- SpriteEffect is an internal class, rather than public, for XNA4 accuracy. | ||||
- OnApply() uses the 'internal' keyword, to match the internal XNA4 API. | ||||
What we do NOT use in FNA is the embedded resource classes found in the example. | ||||
Instead, we created our own 'Resources' class, found in src/Graphics/Effects/. | ||||