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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/lib/FAudio/README.ffmpeg
26 lines | 1.0 KiB | text/plain | TextLexer
26 lines | 1.0 KiB | text/plain | TextLexer
r0 | FAudio has optional support for decoding xWMA resources using FFmpeg. | |||
Please note that enabling support for FFmpeg means your project has to comply | ||||
with the FFmpeg license. For more information please consult the FFmpeg project at | ||||
https://www.ffmpeg.org/legal.html | ||||
Building with FFmpeg support on *nix platforms | ||||
---------------------------------------------- | ||||
Enable FFmpeg support at cmake configure-time with `-DFFMPEG=ON`. | ||||
When enabling FFMpeg support you must also specify | ||||
`-DFFmpeg_INCLUDE_DIR=` | ||||
with the path to the system's ffmpeg include folder. | ||||
Ex. | ||||
`-DFFmpeg_INCLUDE_DIR=/usr/include/` | ||||
or | ||||
`-DFFmpeg_INCLUDE_DIR=/usr/include/ffmpeg/` | ||||
Building with FFmpeg support on Windows | ||||
--------------------------------------- | ||||
You'll need to modify the Visual Studio project for FAudio to enable support: | ||||
- add HAVE_FFMPEG=1 to preprocessor defines | ||||
- add the correct include and lib paths to the VisualC++ directories. | ||||
- add avutil.lib and avcodec.lib to the linker input | ||||
- add faudio_ffmpeg.c to the sources of the project | ||||