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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/lib/FAudio/utils/uicommon/glfuncs.h
22 lines | 1.3 KiB | text/x-c | CLexer
22 lines | 1.3 KiB | text/x-c | CLexer
r0 | GL_PROC(void, glViewport, (GLint a, GLint b, GLsizei c, GLsizei d)) | |||
GL_PROC(void, glLoadIdentity, (void)) | ||||
GL_PROC(void, glOrtho, (GLdouble a, GLdouble b, GLdouble c, GLdouble d, GLdouble e, GLdouble f)) | ||||
GL_PROC(void, glVertexPointer, (GLint a, GLenum b, GLsizei c, const GLvoid* d)) | ||||
GL_PROC(void, glTexCoordPointer, (GLint a, GLenum b, GLsizei c, const GLvoid* d)) | ||||
GL_PROC(void, glColorPointer, (GLint a, GLenum b, GLsizei c, const GLvoid* d)) | ||||
GL_PROC(void, glBindTexture, (GLenum a, GLuint b)) | ||||
GL_PROC(void, glScissor, (GLint a, GLint b, GLsizei c, GLsizei d)) | ||||
GL_PROC(void, glDrawElements, (GLenum a, GLsizei b, GLenum c, const GLvoid* d)) | ||||
GL_PROC(void, glClearColor, (GLclampf a, GLclampf b, GLclampf c, GLclampf d)) | ||||
GL_PROC(void, glEnable, (GLenum a)) | ||||
GL_PROC(void, glBlendFunc, (GLenum a, GLenum b)) | ||||
GL_PROC(void, glPolygonMode, (GLenum a, GLenum b)) | ||||
GL_PROC(void, glEnableClientState, (GLenum a)) | ||||
GL_PROC(void, glMatrixMode, (GLenum a)) | ||||
GL_PROC(void, glGenTextures, (GLsizei a, GLuint *b)) | ||||
GL_PROC(void, glTexParameteri, (GLenum a, GLenum b, GLint c)) | ||||
GL_PROC(void, glPixelStorei, (GLenum a, GLint b)) | ||||
GL_PROC(void, glTexImage2D, (GLenum a, GLint b, GLint c, GLsizei d, GLsizei e, GLint f, GLenum g, GLenum h, const GLvoid *i)) | ||||
GL_PROC(void, glDisable, (GLenum a)) | ||||
GL_PROC(void, glClear, (GLbitfield a)) | ||||
GL_PROC(void, glDeleteTextures, (GLsizei a, const GLuint *b)) | ||||