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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Content/ContentReaders/RayReader.cs
35 lines | 672 B | text/x-csharp | CSharpLexer
35 lines | 672 B | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Content | ||||
{ | ||||
internal class RayReader : ContentTypeReader<Ray> | ||||
{ | ||||
#region Internal Constructor | ||||
internal RayReader() | ||||
{ | ||||
} | ||||
#endregion | ||||
#region Protected Read Method | ||||
protected internal override Ray Read( | ||||
ContentReader input, | ||||
Ray existingInstance | ||||
) { | ||||
Vector3 position = input.ReadVector3(); | ||||
Vector3 direction = input.ReadVector3(); | ||||
return new Ray(position, direction); | ||||
} | ||||
#endregion | ||||
} | ||||
} | ||||