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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Content/ContentReaders/SongReader.cs
64 lines | 1.4 KiB | text/x-csharp | CSharpLexer
64 lines | 1.4 KiB | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
#region Using Statements | ||||
using System; | ||||
using System.IO; | ||||
using Microsoft.Xna.Framework.Media; | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Content | ||||
{ | ||||
internal class SongReader : ContentTypeReader<Song> | ||||
{ | ||||
#region Private Supported File Extensions Variable | ||||
static string[] supportedExtensions = new string[] { ".ogg", ".oga" }; | ||||
#endregion | ||||
#region Internal Filename Normalizer Method | ||||
internal static string Normalize(string fileName) | ||||
{ | ||||
return Normalize(fileName, supportedExtensions); | ||||
} | ||||
#endregion | ||||
#region Protected Read Method | ||||
protected internal override Song Read(ContentReader input, Song existingInstance) | ||||
{ | ||||
string path = MonoGame.Utilities.FileHelpers.ResolveRelativePath( | ||||
Path.Combine( | ||||
input.ContentManager.RootDirectoryFullPath, | ||||
input.AssetName | ||||
), | ||||
input.ReadString() | ||||
); | ||||
/* The path string includes the ".wma" extension. Let's see if this | ||||
* file exists in a format we actually support... | ||||
*/ | ||||
path = Normalize(path.Substring(0, path.Length - 4)); | ||||
if (String.IsNullOrEmpty(path)) | ||||
{ | ||||
throw new ContentLoadException(); | ||||
} | ||||
int durationMs = input.ReadInt32(); | ||||
return new Song(path, durationMs); | ||||
} | ||||
#endregion | ||||
} | ||||
} | ||||