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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/CurveTangent.cs
30 lines | 980 B | text/x-csharp | CSharpLexer
30 lines | 980 B | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework | ||||
{ | ||||
/// <summary> | ||||
/// Defines the different tangent types to be calculated for <see cref="CurveKey"/> points in a <see cref="Curve"/>. | ||||
/// </summary> | ||||
public enum CurveTangent | ||||
{ | ||||
/// <summary> | ||||
/// The tangent which always has a value equal to zero. | ||||
/// </summary> | ||||
Flat, | ||||
/// <summary> | ||||
/// The tangent which contains a difference between current tangent value and the tangent value from the previous <see cref="CurveKey"/>. | ||||
/// </summary> | ||||
Linear, | ||||
/// <summary> | ||||
/// The smoouth tangent which contains the inflection between <see cref="CurveKey.TangentIn"/> and <see cref="CurveKey.TangentOut"/> by taking into account the values of both neighbors of the <see cref="CurveKey"/>. | ||||
/// </summary> | ||||
Smooth | ||||
} | ||||
} | ||||