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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Design/BoundingBoxConverter.cs
64 lines | 1.4 KiB | text/x-csharp | CSharpLexer
64 lines | 1.4 KiB | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
#region Using Statements | ||||
using System; | ||||
using System.Collections; | ||||
using System.ComponentModel; | ||||
using System.Globalization; | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Design | ||||
{ | ||||
public class BoundingBoxConverter : MathTypeConverter | ||||
{ | ||||
#region Public Constructor | ||||
public BoundingBoxConverter() : base() | ||||
{ | ||||
// FIXME: Initialize propertyDescriptions... how? -flibit | ||||
supportStringConvert = false; | ||||
} | ||||
#endregion | ||||
#region Public Methods | ||||
public override object ConvertFrom( | ||||
ITypeDescriptorContext context, | ||||
CultureInfo culture, | ||||
object value | ||||
) { | ||||
// FIXME: This method exists in the spec, but... why?! -flibit | ||||
return base.ConvertFrom(context, culture, value); | ||||
} | ||||
public override object ConvertTo( | ||||
ITypeDescriptorContext context, | ||||
CultureInfo culture, | ||||
object value, | ||||
Type destinationType | ||||
) { | ||||
// FIXME: This method exists in the spec, but... why?! -flibit | ||||
return base.ConvertTo(context, culture, value, destinationType); | ||||
} | ||||
public override object CreateInstance( | ||||
ITypeDescriptorContext context, | ||||
IDictionary propertyValues | ||||
) { | ||||
return (object) new BoundingBox( | ||||
(Vector3) propertyValues["Min"], | ||||
(Vector3) propertyValues["Max"] | ||||
); | ||||
} | ||||
#endregion | ||||
} | ||||
} | ||||