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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Graphics/Effect/EffectParameterClass.cs
38 lines | 770 B | text/x-csharp | CSharpLexer
38 lines | 770 B | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Graphics | ||||
{ | ||||
/// <summary> | ||||
/// Defines classes for effect parameters and shader constants. | ||||
/// </summary> | ||||
public enum EffectParameterClass | ||||
{ | ||||
/// <summary> | ||||
/// Scalar class type. | ||||
/// </summary> | ||||
Scalar, | ||||
/// <summary> | ||||
/// Vector class type. | ||||
/// </summary> | ||||
Vector, | ||||
/// <summary> | ||||
/// Matrix class type. | ||||
/// </summary> | ||||
Matrix, | ||||
/// <summary> | ||||
/// Class type for textures, shaders or strings. | ||||
/// </summary> | ||||
Object, | ||||
/// <summary> | ||||
/// Structure class type. | ||||
/// </summary> | ||||
Struct | ||||
} | ||||
} | ||||