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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Graphics/Effect/EffectPassCollection.cs
92 lines | 1.5 KiB | text/x-csharp | CSharpLexer
92 lines | 1.5 KiB | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
#region Using Statements | ||||
using System.Collections; | ||||
using System.Collections.Generic; | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Graphics | ||||
{ | ||||
public sealed class EffectPassCollection : IEnumerable<EffectPass>, IEnumerable | ||||
{ | ||||
#region Public Properties | ||||
public int Count | ||||
{ | ||||
get | ||||
{ | ||||
return elements.Count; | ||||
} | ||||
} | ||||
public EffectPass this[int index] | ||||
{ | ||||
get | ||||
{ | ||||
return elements[index]; | ||||
} | ||||
} | ||||
public EffectPass this[string name] | ||||
{ | ||||
get | ||||
{ | ||||
foreach (EffectPass elem in elements) | ||||
{ | ||||
if (name.Equals(elem.Name)) | ||||
{ | ||||
return elem; | ||||
} | ||||
} | ||||
return null; // FIXME: ArrayIndexOutOfBounds? -flibit | ||||
} | ||||
} | ||||
#endregion | ||||
#region Private Variables | ||||
private List<EffectPass> elements; | ||||
#endregion | ||||
#region Internal Constructor | ||||
internal EffectPassCollection(List<EffectPass> value) | ||||
{ | ||||
elements = value; | ||||
} | ||||
#endregion | ||||
#region Public Methods | ||||
public List<EffectPass>.Enumerator GetEnumerator() | ||||
{ | ||||
return elements.GetEnumerator(); | ||||
} | ||||
#endregion | ||||
#region IEnumerator Methods | ||||
IEnumerator System.Collections.IEnumerable.GetEnumerator() | ||||
{ | ||||
return elements.GetEnumerator(); | ||||
} | ||||
IEnumerator<EffectPass> System.Collections.Generic.IEnumerable<EffectPass>.GetEnumerator() | ||||
{ | ||||
return elements.GetEnumerator(); | ||||
} | ||||
#endregion | ||||
} | ||||
} | ||||