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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Graphics/PackedVector/NormalizedShort4.cs
155 lines | 2.8 KiB | text/x-csharp | CSharpLexer
155 lines | 2.8 KiB | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
#region Using Statements | ||||
using System; | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Graphics.PackedVector | ||||
{ | ||||
public struct NormalizedShort4 : IPackedVector<ulong>, IEquatable<NormalizedShort4> | ||||
{ | ||||
#region Public Properties | ||||
[CLSCompliant(false)] | ||||
public ulong PackedValue | ||||
{ | ||||
get | ||||
{ | ||||
return packedValue; | ||||
} | ||||
set | ||||
{ | ||||
packedValue = value; | ||||
} | ||||
} | ||||
#endregion | ||||
#region Private Variables | ||||
private ulong packedValue; | ||||
#endregion | ||||
#region Public Constructors | ||||
public NormalizedShort4(Vector4 vector) | ||||
{ | ||||
packedValue = Pack(vector.X, vector.Y, vector.Z, vector.W); | ||||
} | ||||
public NormalizedShort4(float x, float y, float z, float w) | ||||
{ | ||||
packedValue = Pack(x, y, z, w); | ||||
} | ||||
#endregion | ||||
#region Public Methods | ||||
public Vector4 ToVector4() | ||||
{ | ||||
const float maxVal = 0x7FFF; | ||||
return new Vector4( | ||||
((short) (packedValue & 0xFFFF)) / maxVal, | ||||
((short) ((packedValue >> 0x10) & 0xFFFF)) / maxVal, | ||||
((short) ((packedValue >> 0x20) & 0xFFFF)) / maxVal, | ||||
((short) ((packedValue >> 0x30) & 0xFFFF)) / maxVal | ||||
); | ||||
} | ||||
#endregion | ||||
#region IPackedVector Methods | ||||
void IPackedVector.PackFromVector4(Vector4 vector) | ||||
{ | ||||
packedValue = Pack(vector.X, vector.Y, vector.Z, vector.W); | ||||
} | ||||
#endregion | ||||
#region Public Static Operators and Override Methods | ||||
public static bool operator !=(NormalizedShort4 a, NormalizedShort4 b) | ||||
{ | ||||
return !a.Equals(b); | ||||
} | ||||
public static bool operator ==(NormalizedShort4 a, NormalizedShort4 b) | ||||
{ | ||||
return a.Equals(b); | ||||
} | ||||
public override bool Equals(object obj) | ||||
{ | ||||
return (obj is NormalizedShort4) && Equals((NormalizedShort4) obj); | ||||
} | ||||
public bool Equals(NormalizedShort4 other) | ||||
{ | ||||
return packedValue.Equals(other.packedValue); | ||||
} | ||||
public override int GetHashCode() | ||||
{ | ||||
return packedValue.GetHashCode(); | ||||
} | ||||
public override string ToString() | ||||
{ | ||||
return packedValue.ToString("X"); | ||||
} | ||||
#endregion | ||||
#region Private Static Pack Method | ||||
private static ulong Pack(float x, float y, float z, float w) | ||||
{ | ||||
const float max = 0x7FFF; | ||||
const float min = -max; | ||||
ulong word4 = ( | ||||
(ulong) MathHelper.Clamp( | ||||
(float) Math.Round(x * max), | ||||
min, | ||||
max | ||||
) & 0xFFFF | ||||
); | ||||
ulong word3 = ( | ||||
(ulong) MathHelper.Clamp( | ||||
(float) Math.Round(y * max), | ||||
min, | ||||
max | ||||
) & 0xFFFF | ||||
) << 0x10; | ||||
ulong word2 = ( | ||||
(ulong) MathHelper.Clamp( | ||||
(float) Math.Round(z * max), | ||||
min, | ||||
max | ||||
) & 0xFFFF | ||||
) << 0x20; | ||||
ulong word1 = ( | ||||
(ulong) MathHelper.Clamp( | ||||
(float) Math.Round(w * max), | ||||
min, | ||||
max | ||||
) & 0xFFFF | ||||
) << 0x30; | ||||
return (word4 | word3 | word2 | word1); | ||||
} | ||||
#endregion | ||||
} | ||||
} | ||||