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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Graphics/Vertices/BufferUsage.cs
26 lines | 596 B | text/x-csharp | CSharpLexer
26 lines | 596 B | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Graphics | ||||
{ | ||||
/// <summary> | ||||
/// A usage hint for optimizing memory placement of graphics buffers. | ||||
/// </summary> | ||||
public enum BufferUsage | ||||
{ | ||||
/// <summary> | ||||
/// No special usage. | ||||
/// </summary> | ||||
None, | ||||
/// <summary> | ||||
/// The buffer will not be readable and will be optimized for rendering and writing. | ||||
/// </summary> | ||||
WriteOnly | ||||
} | ||||
} | ||||