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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Graphics/Vertices/VertexDeclarationCache.cs
43 lines | 901 B | text/x-csharp | CSharpLexer
43 lines | 901 B | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Graphics | ||||
{ | ||||
/// <summary> | ||||
/// Helper class which ensures we only lookup a vertex | ||||
/// declaration for a particular type once. | ||||
/// </summary> | ||||
/// <typeparam name="T">A vertex structure which implements IVertexType.</typeparam> | ||||
internal static class VertexDeclarationCache<T> | ||||
where T : struct, IVertexType | ||||
{ | ||||
#region Public Static Properties | ||||
public static VertexDeclaration VertexDeclaration | ||||
{ | ||||
get | ||||
{ | ||||
if (cached == null) | ||||
{ | ||||
cached = VertexDeclaration.FromType(typeof(T)); | ||||
} | ||||
return cached; | ||||
} | ||||
} | ||||
#endregion | ||||
#region Private Static Variables | ||||
private static VertexDeclaration cached; | ||||
#endregion | ||||
} | ||||
} | ||||