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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Media/SongCollection.cs
86 lines | 1.3 KiB | text/x-csharp | CSharpLexer
86 lines | 1.3 KiB | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
#region Using Statements | ||||
using System; | ||||
using System.Collections; | ||||
using System.Collections.Generic; | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Media | ||||
{ | ||||
public sealed class SongCollection : IEnumerable<Song>, IEnumerable, IDisposable | ||||
{ | ||||
#region Public Properties | ||||
public Song this[int index] | ||||
{ | ||||
get | ||||
{ | ||||
return innerlist[index]; | ||||
} | ||||
} | ||||
public int Count | ||||
{ | ||||
get | ||||
{ | ||||
return innerlist.Count; | ||||
} | ||||
} | ||||
public bool IsDisposed | ||||
{ | ||||
get; | ||||
private set; | ||||
} | ||||
#endregion | ||||
#region Private Variables | ||||
private List<Song> innerlist; | ||||
#endregion | ||||
#region Internal Constructor | ||||
internal SongCollection(List<Song> songs) | ||||
{ | ||||
innerlist = songs; | ||||
IsDisposed = false; | ||||
} | ||||
#endregion | ||||
#region Public Dispose Method | ||||
public void Dispose() | ||||
{ | ||||
innerlist.Clear(); | ||||
IsDisposed = true; | ||||
} | ||||
#endregion | ||||
#region IEnumerable Methods | ||||
public IEnumerator<Song> GetEnumerator() | ||||
{ | ||||
return innerlist.GetEnumerator(); | ||||
} | ||||
IEnumerator IEnumerable.GetEnumerator() | ||||
{ | ||||
return innerlist.GetEnumerator(); | ||||
} | ||||
#endregion | ||||
} | ||||
} | ||||