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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/PlaneIntersectionType.cs
34 lines | 900 B | text/x-csharp | CSharpLexer
Early working version (including all dependencies, lol).
r0 #region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2020 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
/* Derived from code by the Mono.Xna Team (Copyright 2006).
* Released under the MIT License. See monoxna.LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework
{
/// <summary>
/// Defines the intersection between a <see cref="Plane"/> and a bounding volume.
/// </summary>
public enum PlaneIntersectionType
{
/// <summary>
/// There is no intersection, the bounding volume is in the negative half space of the plane.
/// </summary>
Front,
/// <summary>
/// There is no intersection, the bounding volume is in the positive half space of the plane.
/// </summary>
Back,
/// <summary>
/// The plane is intersected.
/// </summary>
Intersecting
}
}