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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/PlaneIntersectionType.cs
34 lines | 900 B | text/x-csharp | CSharpLexer
34 lines | 900 B | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
/* Derived from code by the Mono.Xna Team (Copyright 2006). | ||||
* Released under the MIT License. See monoxna.LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework | ||||
{ | ||||
/// <summary> | ||||
/// Defines the intersection between a <see cref="Plane"/> and a bounding volume. | ||||
/// </summary> | ||||
public enum PlaneIntersectionType | ||||
{ | ||||
/// <summary> | ||||
/// There is no intersection, the bounding volume is in the negative half space of the plane. | ||||
/// </summary> | ||||
Front, | ||||
/// <summary> | ||||
/// There is no intersection, the bounding volume is in the positive half space of the plane. | ||||
/// </summary> | ||||
Back, | ||||
/// <summary> | ||||
/// The plane is intersected. | ||||
/// </summary> | ||||
Intersecting | ||||
} | ||||
} | ||||