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Commit Description:
Optimize PreserveCounts and only recalculate when needed....
Commit Description:
Optimize PreserveCounts and only recalculate when needed.
Previously would recalculate preservecounts every Update call (~1 per frame), which isn't necessary
when there's no tick. Might be some room to tweak, like doing these updates only when preserves change.
Some measurements: This takes about 30ms versus the .25 ms with no preserve (then like .0002ms).
When the map is filled up with preserve, about 35ms and 9ms. With a handful of
cells, it's more like 0.8ms (before JIT optimizes most of it away).
References:
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ImGui.NET/Generated/ImDrawFlags.gen.cs
21 lines | 523 B | text/x-csharp | CSharpLexer
21 lines | 523 B | text/x-csharp | CSharpLexer
r505 | namespace ImGuiNET | |||
{ | ||||
[System.Flags] | ||||
public enum ImDrawFlags | ||||
{ | ||||
None = 0, | ||||
Closed = 1, | ||||
RoundCornersTopLeft = 16, | ||||
RoundCornersTopRight = 32, | ||||
RoundCornersBottomLeft = 64, | ||||
RoundCornersBottomRight = 128, | ||||
RoundCornersNone = 256, | ||||
RoundCornersTop = 48, | ||||
RoundCornersBottom = 192, | ||||
RoundCornersLeft = 80, | ||||
RoundCornersRight = 160, | ||||
RoundCornersAll = 240, | ||||
RoundCornersDefault = 240, | ||||
RoundCornersMask = 496, | ||||
} | ||||
} | ||||