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Commit Description:
Optimize PreserveCounts and only recalculate when needed....
Commit Description:
Optimize PreserveCounts and only recalculate when needed. Previously would recalculate preservecounts every Update call (~1 per frame), which isn't necessary when there's no tick. Might be some room to tweak, like doing these updates only when preserves change. Some measurements: This takes about 30ms versus the .25 ms with no preserve (then like .0002ms). When the map is filled up with preserve, about 35ms and 9ms. With a handful of cells, it's more like 0.8ms (before JIT optimizes most of it away).
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ImGui.NET/Generated/ImGuiDockNodeFlags.gen.cs
14 lines | 277 B | text/x-csharp | CSharpLexer
Add ImGui.
r16 namespace ImGuiNET
{
[System.Flags]
public enum ImGuiDockNodeFlags
{
None = 0,
Get really basic graph working.
r503 KeepAliveOnly = 1,
NoDockingInCentralNode = 4,
PassthruCentralNode = 8,
NoSplit = 16,
NoResize = 32,
AutoHideTabBar = 64,
Add ImGui.
r16 }
}