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Commit Description:
Optimize PreserveCounts and only recalculate when needed....
Commit Description:
Optimize PreserveCounts and only recalculate when needed. Previously would recalculate preservecounts every Update call (~1 per frame), which isn't necessary when there's no tick. Might be some room to tweak, like doing these updates only when preserves change. Some measurements: This takes about 30ms versus the .25 ms with no preserve (then like .0002ms). When the map is filled up with preserve, about 35ms and 9ms. With a handful of cells, it's more like 0.8ms (before JIT optimizes most of it away).
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ImGui.NET/Generated/ImGuiKey.gen.cs
29 lines | 513 B | text/x-csharp | CSharpLexer
Add ImGui.
r16 namespace ImGuiNET
{
public enum ImGuiKey
{
Tab = 0,
LeftArrow = 1,
RightArrow = 2,
UpArrow = 3,
DownArrow = 4,
PageUp = 5,
PageDown = 6,
Home = 7,
End = 8,
Insert = 9,
Delete = 10,
Backspace = 11,
Space = 12,
Enter = 13,
Escape = 14,
KeyPadEnter = 15,
A = 16,
C = 17,
V = 18,
X = 19,
Y = 20,
Z = 21,
COUNT = 22,
}
}