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Commit Description:
Optimize PreserveCounts and only recalculate when needed....
Commit Description:
Optimize PreserveCounts and only recalculate when needed. Previously would recalculate preservecounts every Update call (~1 per frame), which isn't necessary when there's no tick. Might be some room to tweak, like doing these updates only when preserves change. Some measurements: This takes about 30ms versus the .25 ms with no preserve (then like .0002ms). When the map is filled up with preserve, about 35ms and 9ms. With a handful of cells, it's more like 0.8ms (before JIT optimizes most of it away).
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ImGui.NET/Generated/ImGuiNavInput.gen.cs
28 lines | 559 B | text/x-csharp | CSharpLexer
Add ImGui.
r16 namespace ImGuiNET
{
public enum ImGuiNavInput
{
Activate = 0,
Cancel = 1,
Input = 2,
Menu = 3,
DpadLeft = 4,
DpadRight = 5,
DpadUp = 6,
DpadDown = 7,
LStickLeft = 8,
LStickRight = 9,
LStickUp = 10,
LStickDown = 11,
FocusPrev = 12,
FocusNext = 13,
TweakSlow = 14,
TweakFast = 15,
Include implot.
r505 KeyLeft = 16,
KeyRight = 17,
KeyUp = 18,
KeyDown = 19,
COUNT = 20,
Get really basic graph working.
r503 InternalStart = 16,
Add ImGui.
r16 }
}