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Commit Description:
Optimize PreserveCounts and only recalculate when needed....
Commit Description:
Optimize PreserveCounts and only recalculate when needed.
Previously would recalculate preservecounts every Update call (~1 per frame), which isn't necessary
when there's no tick. Might be some room to tweak, like doing these updates only when preserves change.
Some measurements: This takes about 30ms versus the .25 ms with no preserve (then like .0002ms).
When the map is filled up with preserve, about 35ms and 9ms. With a handful of
cells, it's more like 0.8ms (before JIT optimizes most of it away).
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ImGui.NET/Generated/ImGuiTextRange.gen.cs
40 lines | 1.6 KiB | text/x-csharp | CSharpLexer
40 lines | 1.6 KiB | text/x-csharp | CSharpLexer
r16 | using System; | |||
using System.Numerics; | ||||
using System.Runtime.CompilerServices; | ||||
using System.Text; | ||||
namespace ImGuiNET | ||||
{ | ||||
public unsafe partial struct ImGuiTextRange | ||||
{ | ||||
public byte* b; | ||||
public byte* e; | ||||
} | ||||
public unsafe partial struct ImGuiTextRangePtr | ||||
{ | ||||
public ImGuiTextRange* NativePtr { get; } | ||||
public ImGuiTextRangePtr(ImGuiTextRange* nativePtr) => NativePtr = nativePtr; | ||||
public ImGuiTextRangePtr(IntPtr nativePtr) => NativePtr = (ImGuiTextRange*)nativePtr; | ||||
public static implicit operator ImGuiTextRangePtr(ImGuiTextRange* nativePtr) => new ImGuiTextRangePtr(nativePtr); | ||||
public static implicit operator ImGuiTextRange* (ImGuiTextRangePtr wrappedPtr) => wrappedPtr.NativePtr; | ||||
public static implicit operator ImGuiTextRangePtr(IntPtr nativePtr) => new ImGuiTextRangePtr(nativePtr); | ||||
public IntPtr b { get => (IntPtr)NativePtr->b; set => NativePtr->b = (byte*)value; } | ||||
public IntPtr e { get => (IntPtr)NativePtr->e; set => NativePtr->e = (byte*)value; } | ||||
public void Destroy() | ||||
{ | ||||
ImGuiNative.ImGuiTextRange_destroy((ImGuiTextRange*)(NativePtr)); | ||||
} | ||||
public bool empty() | ||||
{ | ||||
byte ret = ImGuiNative.ImGuiTextRange_empty((ImGuiTextRange*)(NativePtr)); | ||||
return ret != 0; | ||||
} | ||||
public void split(byte separator, out ImVector @out) | ||||
{ | ||||
fixed (ImVector* native_out = &@out) | ||||
{ | ||||
ImGuiNative.ImGuiTextRange_split((ImGuiTextRange*)(NativePtr), separator, native_out); | ||||
} | ||||
} | ||||
} | ||||
} | ||||