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Commit Description:
Optimize PreserveCounts and only recalculate when needed....
Commit Description:
Optimize PreserveCounts and only recalculate when needed.
Previously would recalculate preservecounts every Update call (~1 per frame), which isn't necessary
when there's no tick. Might be some room to tweak, like doing these updates only when preserves change.
Some measurements: This takes about 30ms versus the .25 ms with no preserve (then like .0002ms).
When the map is filled up with preserve, about 35ms and 9ms. With a handful of
cells, it's more like 0.8ms (before JIT optimizes most of it away).
References:
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ImPlot.NET/Generated/ImPlotCol.gen.cs
31 lines | 626 B | text/x-csharp | CSharpLexer
31 lines | 626 B | text/x-csharp | CSharpLexer
r505 | namespace ImPlotNET | |||
{ | ||||
public enum ImPlotCol | ||||
{ | ||||
Line = 0, | ||||
Fill = 1, | ||||
MarkerOutline = 2, | ||||
MarkerFill = 3, | ||||
ErrorBar = 4, | ||||
FrameBg = 5, | ||||
PlotBg = 6, | ||||
PlotBorder = 7, | ||||
LegendBg = 8, | ||||
LegendBorder = 9, | ||||
LegendText = 10, | ||||
TitleText = 11, | ||||
InlayText = 12, | ||||
XAxis = 13, | ||||
XAxisGrid = 14, | ||||
YAxis = 15, | ||||
YAxisGrid = 16, | ||||
YAxis2 = 17, | ||||
YAxisGrid2 = 18, | ||||
YAxis3 = 19, | ||||
YAxisGrid3 = 20, | ||||
Selection = 21, | ||||
Query = 22, | ||||
Crosshairs = 23, | ||||
COUNT = 24, | ||||
} | ||||
} | ||||