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Commit Description:
Optimize PreserveCounts and only recalculate when needed....
Commit Description:
Optimize PreserveCounts and only recalculate when needed. Previously would recalculate preservecounts every Update call (~1 per frame), which isn't necessary when there's no tick. Might be some room to tweak, like doing these updates only when preserves change. Some measurements: This takes about 30ms versus the .25 ms with no preserve (then like .0002ms). When the map is filled up with preserve, about 35ms and 9ms. With a handful of cells, it's more like 0.8ms (before JIT optimizes most of it away).
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ImPlot.NET/Generated/ImPlotCol.gen.cs
31 lines | 626 B | text/x-csharp | CSharpLexer
Include implot.
r505 namespace ImPlotNET
{
public enum ImPlotCol
{
Line = 0,
Fill = 1,
MarkerOutline = 2,
MarkerFill = 3,
ErrorBar = 4,
FrameBg = 5,
PlotBg = 6,
PlotBorder = 7,
LegendBg = 8,
LegendBorder = 9,
LegendText = 10,
TitleText = 11,
InlayText = 12,
XAxis = 13,
XAxisGrid = 14,
YAxis = 15,
YAxisGrid = 16,
YAxis2 = 17,
YAxisGrid2 = 18,
YAxis3 = 19,
YAxisGrid3 = 20,
Selection = 21,
Query = 22,
Crosshairs = 23,
COUNT = 24,
}
}