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Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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ImPlot.NET/Generated/ImPlotLocation.gen.cs
15 lines | 254 B | text/x-csharp | CSharpLexer
Include implot.
r505 namespace ImPlotNET
{
public enum ImPlotLocation
{
Center = 0,
North = 1,
South = 2,
West = 4,
East = 8,
NorthWest = 5,
NorthEast = 9,
SouthWest = 6,
SouthEast = 10,
}
}