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Commit Description:
Tweak some settings...
Commit Description:
Tweak some settings
Make upkeep more expensive, planting/clearing cheaper, and large corporate
contracts take up more land.
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FNA/src/Graphics/Vertices/VertexElementFormat.cs
66 lines | 1.5 KiB | text/x-csharp | CSharpLexer
66 lines | 1.5 KiB | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Graphics | ||||
{ | ||||
/// <summary> | ||||
/// Defines vertex element formats. | ||||
/// </summary> | ||||
public enum VertexElementFormat | ||||
{ | ||||
/// <summary> | ||||
/// Single 32-bit floating point number. | ||||
/// </summary> | ||||
Single, | ||||
/// <summary> | ||||
/// Two component 32-bit floating point number. | ||||
/// </summary> | ||||
Vector2, | ||||
/// <summary> | ||||
/// Three component 32-bit floating point number. | ||||
/// </summary> | ||||
Vector3, | ||||
/// <summary> | ||||
/// Four component 32-bit floating point number. | ||||
/// </summary> | ||||
Vector4, | ||||
/// <summary> | ||||
/// Four component, packed unsigned byte, mapped to 0 to 1 range. | ||||
/// </summary> | ||||
Color, | ||||
/// <summary> | ||||
/// Four component unsigned byte. | ||||
/// </summary> | ||||
Byte4, | ||||
/// <summary> | ||||
/// Two component signed 16-bit integer. | ||||
/// </summary> | ||||
Short2, | ||||
/// <summary> | ||||
/// Four component signed 16-bit integer. | ||||
/// </summary> | ||||
Short4, | ||||
/// <summary> | ||||
/// Normalized, two component signed 16-bit integer. | ||||
/// </summary> | ||||
NormalizedShort2, | ||||
/// <summary> | ||||
/// Normalized, four component signed 16-bit integer. | ||||
/// </summary> | ||||
NormalizedShort4, | ||||
/// <summary> | ||||
/// Two component 16-bit floating point number. | ||||
/// </summary> | ||||
HalfVector2, | ||||
/// <summary> | ||||
/// Four component 16-bit floating point number. | ||||
/// </summary> | ||||
HalfVector4 | ||||
} | ||||
} | ||||