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Commit Description:
Some refactoring.
Commit Description:
Some refactoring.
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SpriteFontPlus/deps/BMFontToSpriteFont/Cyotek.Drawing.Bitmap/Character.cs
92 lines | 2.4 KiB | text/x-csharp | CSharpLexer
92 lines | 2.4 KiB | text/x-csharp | CSharpLexer
r0 | /* AngelCode bitmap font parsing using C# | ||
* http://www.cyotek.com/blog/angelcode-bitmap-font-parsing-using-csharp | |||
* | |||
* Copyright © 2012-2015 Cyotek Ltd. | |||
* | |||
* Licensed under the MIT License. See license.txt for the full text. | |||
*/ | |||
#if !XENKO | |||
using Microsoft.Xna.Framework; | |||
#else | |||
using Xenko.Core.Mathematics; | |||
#endif | |||
namespace Cyotek.Drawing.BitmapFont | |||
{ | |||
/// <summary> | |||
/// Represents the definition of a single character in a <see cref="BitmapFont" /> | |||
/// </summary> | |||
internal struct Character | |||
{ | |||
#region Properties | |||
/// <summary> | |||
/// Gets or sets the bounds of the character image in the source texture. | |||
/// </summary> | |||
/// <value> | |||
/// The bounds of the character image in the source texture. | |||
/// </value> | |||
public Rectangle Bounds { get; set; } | |||
/// <summary> | |||
/// Gets or sets the texture channel where the character image is found. | |||
/// </summary> | |||
/// <value> | |||
/// The texture channel where the character image is found. | |||
/// </value> | |||
/// <remarks> | |||
/// 1 = blue, 2 = green, 4 = red, 8 = alpha, 15 = all channels | |||
/// </remarks> | |||
public int Channel { get; set; } | |||
/// <summary> | |||
/// Gets or sets the character. | |||
/// </summary> | |||
/// <value> | |||
/// The character. | |||
/// </value> | |||
public char Char { get; set; } | |||
/// <summary> | |||
/// Gets or sets the offset when copying the image from the texture to the screen. | |||
/// </summary> | |||
/// <value> | |||
/// The offset when copying the image from the texture to the screen. | |||
/// </value> | |||
public Point Offset { get; set; } | |||
/// <summary> | |||
/// Gets or sets the texture page where the character image is found. | |||
/// </summary> | |||
/// <value> | |||
/// The texture page where the character image is found. | |||
/// </value> | |||
public int TexturePage { get; set; } | |||
/// <summary> | |||
/// Gets or sets the value used to advance the current position after drawing the character. | |||
/// </summary> | |||
/// <value> | |||
/// How much the current position should be advanced after drawing the character. | |||
/// </value> | |||
public int XAdvance { get; set; } | |||
#endregion | |||
#region Methods | |||
/// <summary> | |||
/// Returns the fully qualified type name of this instance. | |||
/// </summary> | |||
/// <returns> | |||
/// A <see cref="T:System.String" /> containing a fully qualified type name. | |||
/// </returns> | |||
/// <seealso cref="M:System.ValueType.ToString()" /> | |||
public override string ToString() | |||
{ | |||
return Char.ToString(); | |||
} | |||
#endregion | |||
} | |||
} |