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Commit Description:
Add missing component and message.
Commit Description:
Add missing component and message.
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FNA/lib/FNA3D/visualc-winrt/FNA3D.vcxproj
110 lines | 6.6 KiB | text/plain | TextLexer
110 lines | 6.6 KiB | text/plain | TextLexer
r690 | <?xml version="1.0" encoding="utf-8"?> | |||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||||
<ItemGroup Label="ProjectConfigurations"> | ||||
<ProjectConfiguration Include="Debug|x64"> | ||||
<Configuration>Debug</Configuration> | ||||
<Platform>x64</Platform> | ||||
</ProjectConfiguration> | ||||
<ProjectConfiguration Include="Release|x64"> | ||||
<Configuration>Release</Configuration> | ||||
<Platform>x64</Platform> | ||||
</ProjectConfiguration> | ||||
</ItemGroup> | ||||
<ItemGroup> | ||||
<ClCompile Include="..\src\FNA3D.c" /> | ||||
<ClCompile Include="..\src\FNA3D_PipelineCache.c" /> | ||||
<ClCompile Include="..\src\FNA3D_Driver_D3D11.c" /> | ||||
<ClCompile Include="..\src\FNA3D_Image.c" /> | ||||
<ClCompile Include="..\MojoShader\mojoshader.c" /> | ||||
<ClCompile Include="..\MojoShader\mojoshader_common.c" /> | ||||
<ClCompile Include="..\MojoShader\mojoshader_effects.c" /> | ||||
<ClCompile Include="..\MojoShader\mojoshader_d3d11.c" /> | ||||
<ClCompile Include="..\MojoShader\profiles\mojoshader_profile_common.c" /> | ||||
<ClCompile Include="..\MojoShader\profiles\mojoshader_profile_hlsl.c" /> | ||||
</ItemGroup> | ||||
<ItemGroup> | ||||
<ClInclude Include="..\include\FNA3D.h" /> | ||||
<ClInclude Include="..\include\FNA3D_Image.h" /> | ||||
<ClInclude Include="..\src\FNA3D_PipelineCache.h" /> | ||||
<ClInclude Include="..\src\FNA3D_Driver.h" /> | ||||
<ClInclude Include="..\src\FNA3D_Driver_D3D11.h" /> | ||||
</ItemGroup> | ||||
<PropertyGroup Label="Globals"> | ||||
<ProjectGuid>{7bed816b-7214-42f6-af4b-4c59cb207630}</ProjectGuid> | ||||
<Keyword>DynamicLibrary</Keyword> | ||||
<RootNamespace>FNA3D</RootNamespace> | ||||
<DefaultLanguage>en-US</DefaultLanguage> | ||||
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion> | ||||
<AppContainerApplication>true</AppContainerApplication> | ||||
<ApplicationType>Windows Store</ApplicationType> | ||||
<WindowsTargetPlatformVersion>10.0.10240.0</WindowsTargetPlatformVersion> | ||||
<WindowsTargetPlatformMinVersion>10.0.10240.0</WindowsTargetPlatformMinVersion> | ||||
<ApplicationTypeRevision>10.0</ApplicationTypeRevision> | ||||
</PropertyGroup> | ||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||||
<UseDebugLibraries>true</UseDebugLibraries> | ||||
<PlatformToolset>v141</PlatformToolset> | ||||
</PropertyGroup> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||||
<UseDebugLibraries>false</UseDebugLibraries> | ||||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||||
<PlatformToolset>v141</PlatformToolset> | ||||
</PropertyGroup> | ||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||||
<ImportGroup Label="ExtensionSettings"> | ||||
</ImportGroup> | ||||
<ImportGroup Label="Shared"> | ||||
</ImportGroup> | ||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||||
</ImportGroup> | ||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||||
</ImportGroup> | ||||
<PropertyGroup Label="UserMacros" /> | ||||
<PropertyGroup /> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||||
<GenerateManifest>false</GenerateManifest> | ||||
<IgnoreImportLibrary>false</IgnoreImportLibrary> | ||||
<IncludePath>..\..\SDL2\include;..\MojoShader;..\include;$(IncludePath)</IncludePath> | ||||
<LibraryPath>..\..\SDL2\VisualC-WinRT\$(Platform)\$(Configuration)\SDL-UWP;$(LibraryPath)</LibraryPath> | ||||
</PropertyGroup> | ||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||||
<GenerateManifest>false</GenerateManifest> | ||||
<IgnoreImportLibrary>false</IgnoreImportLibrary> | ||||
<IncludePath>..\..\SDL2\include;..\MojoShader;..\include;$(IncludePath)</IncludePath> | ||||
<LibraryPath>..\..\SDL2\VisualC-WinRT\$(Platform)\$(Configuration)\SDL-UWP;$(LibraryPath)</LibraryPath> | ||||
</PropertyGroup> | ||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||||
<ClCompile> | ||||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | ||||
<CompileAsWinRT>false</CompileAsWinRT> | ||||
<PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;FNA3D_DRIVER_D3D11;MOJOSHADER_NO_VERSION_INCLUDE;MOJOSHADER_USE_SDL_STDLIB;MOJOSHADER_EFFECT_SUPPORT;MOJOSHADER_DEPTH_CLIPPING;MOJOSHADER_FLIP_RENDERTARGET;MOJOSHADER_XNA4_VERTEX_TEXTURES;SUPPORT_PROFILE_ARB1=0;SUPPORT_PROFILE_ARB1_NV=0;SUPPORT_PROFILE_BYTECODE=0;SUPPORT_PROFILE_D3D=0;SUPPORT_PROFILE_GLSL=0;SUPPORT_PROFILE_GLSL120=0;SUPPORT_PROFILE_GLSLES=0;SUPPORT_PROFILE_METAL=0;SUPPORT_PROFILE_SPIRV=0;SUPPORT_PROFILE_GLSPIRV=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
</ClCompile> | ||||
<Link> | ||||
<SubSystem>Console</SubSystem> | ||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> | ||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata> | ||||
<AdditionalDependencies>WindowsApp.lib;SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||
</Link> | ||||
</ItemDefinitionGroup> | ||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||||
<ClCompile> | ||||
<PrecompiledHeader>NotUsing</PrecompiledHeader> | ||||
<CompileAsWinRT>false</CompileAsWinRT> | ||||
<PreprocessorDefinitions>_WINDLL;_CRT_SECURE_NO_WARNINGS;FNA3D_DRIVER_D3D11;MOJOSHADER_NO_VERSION_INCLUDE;MOJOSHADER_USE_SDL_STDLIB;MOJOSHADER_EFFECT_SUPPORT;MOJOSHADER_DEPTH_CLIPPING;MOJOSHADER_FLIP_RENDERTARGET;MOJOSHADER_XNA4_VERTEX_TEXTURES;SUPPORT_PROFILE_ARB1=0;SUPPORT_PROFILE_ARB1_NV=0;SUPPORT_PROFILE_BYTECODE=0;SUPPORT_PROFILE_D3D=0;SUPPORT_PROFILE_GLSL=0;SUPPORT_PROFILE_GLSL120=0;SUPPORT_PROFILE_GLSLES=0;SUPPORT_PROFILE_METAL=0;SUPPORT_PROFILE_SPIRV=0;SUPPORT_PROFILE_GLSPIRV=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
</ClCompile> | ||||
<Link> | ||||
<SubSystem>Console</SubSystem> | ||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> | ||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata> | ||||
<AdditionalDependencies>WindowsApp.lib;SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||
</Link> | ||||
</ItemDefinitionGroup> | ||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||||
<ImportGroup Label="ExtensionTargets"> | ||||
</ImportGroup> | ||||
</Project> | ||||