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Commit Description:
Add missing component and message.
Commit Description:
Add missing component and message.
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FNA/src/Graphics/Effect/EffectParameterClass.cs
38 lines | 770 B | text/x-csharp | CSharpLexer
Early working version (including all dependencies, lol).
r0 #region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
Upgrade FNA to 22.12...
r690 * Copyright 2009-2022 Ethan Lee and the MonoGame Team
Early working version (including all dependencies, lol).
r0 *
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
/// <summary>
/// Defines classes for effect parameters and shader constants.
/// </summary>
public enum EffectParameterClass
{
/// <summary>
/// Scalar class type.
/// </summary>
Scalar,
/// <summary>
/// Vector class type.
/// </summary>
Vector,
/// <summary>
/// Matrix class type.
/// </summary>
Matrix,
/// <summary>
/// Class type for textures, shaders or strings.
/// </summary>
Object,
/// <summary>
/// Structure class type.
/// </summary>
Struct
}
}