Show More
Commit Description:
Add missing component and message.
Commit Description:
Add missing component and message.
References:
File last commit:
Show/Diff file:
Action:
ImGui.NET/Generated/ImGuiIO.gen.cs
263 lines | 16.5 KiB | text/x-csharp | CSharpLexer
263 lines | 16.5 KiB | text/x-csharp | CSharpLexer
r16 | using System; | |||
using System.Numerics; | ||||
using System.Runtime.CompilerServices; | ||||
using System.Text; | ||||
namespace ImGuiNET | ||||
{ | ||||
public unsafe partial struct ImGuiIO | ||||
{ | ||||
public ImGuiConfigFlags ConfigFlags; | ||||
public ImGuiBackendFlags BackendFlags; | ||||
public Vector2 DisplaySize; | ||||
public float DeltaTime; | ||||
public float IniSavingRate; | ||||
public byte* IniFilename; | ||||
public byte* LogFilename; | ||||
public float MouseDoubleClickTime; | ||||
public float MouseDoubleClickMaxDist; | ||||
public float MouseDragThreshold; | ||||
public fixed int KeyMap[22]; | ||||
public float KeyRepeatDelay; | ||||
public float KeyRepeatRate; | ||||
public void* UserData; | ||||
public ImFontAtlas* Fonts; | ||||
public float FontGlobalScale; | ||||
public byte FontAllowUserScaling; | ||||
public ImFont* FontDefault; | ||||
public Vector2 DisplayFramebufferScale; | ||||
public byte ConfigDockingNoSplit; | ||||
public byte ConfigDockingWithShift; | ||||
public byte ConfigDockingAlwaysTabBar; | ||||
public byte ConfigDockingTransparentPayload; | ||||
public byte ConfigViewportsNoAutoMerge; | ||||
public byte ConfigViewportsNoTaskBarIcon; | ||||
public byte ConfigViewportsNoDecoration; | ||||
public byte ConfigViewportsNoDefaultParent; | ||||
public byte MouseDrawCursor; | ||||
public byte ConfigMacOSXBehaviors; | ||||
public byte ConfigInputTextCursorBlink; | ||||
r503 | public byte ConfigDragClickToInputText; | |||
r16 | public byte ConfigWindowsResizeFromEdges; | |||
public byte ConfigWindowsMoveFromTitleBarOnly; | ||||
r503 | public float ConfigMemoryCompactTimer; | |||
r16 | public byte* BackendPlatformName; | |||
public byte* BackendRendererName; | ||||
public void* BackendPlatformUserData; | ||||
public void* BackendRendererUserData; | ||||
public void* BackendLanguageUserData; | ||||
public IntPtr GetClipboardTextFn; | ||||
public IntPtr SetClipboardTextFn; | ||||
public void* ClipboardUserData; | ||||
public Vector2 MousePos; | ||||
public fixed byte MouseDown[5]; | ||||
public float MouseWheel; | ||||
public float MouseWheelH; | ||||
public uint MouseHoveredViewport; | ||||
public byte KeyCtrl; | ||||
public byte KeyShift; | ||||
public byte KeyAlt; | ||||
public byte KeySuper; | ||||
public fixed byte KeysDown[512]; | ||||
r505 | public fixed float NavInputs[20]; | |||
r16 | public byte WantCaptureMouse; | |||
public byte WantCaptureKeyboard; | ||||
public byte WantTextInput; | ||||
public byte WantSetMousePos; | ||||
public byte WantSaveIniSettings; | ||||
public byte NavActive; | ||||
public byte NavVisible; | ||||
public float Framerate; | ||||
public int MetricsRenderVertices; | ||||
public int MetricsRenderIndices; | ||||
public int MetricsRenderWindows; | ||||
public int MetricsActiveWindows; | ||||
public int MetricsActiveAllocations; | ||||
public Vector2 MouseDelta; | ||||
r505 | public byte WantCaptureMouseUnlessPopupClose; | |||
r16 | public ImGuiKeyModFlags KeyMods; | |||
r505 | public ImGuiKeyModFlags KeyModsPrev; | |||
r16 | public Vector2 MousePosPrev; | |||
public Vector2 MouseClickedPos_0; | ||||
public Vector2 MouseClickedPos_1; | ||||
public Vector2 MouseClickedPos_2; | ||||
public Vector2 MouseClickedPos_3; | ||||
public Vector2 MouseClickedPos_4; | ||||
public fixed double MouseClickedTime[5]; | ||||
public fixed byte MouseClicked[5]; | ||||
public fixed byte MouseDoubleClicked[5]; | ||||
r505 | public fixed ushort MouseClickedCount[5]; | |||
public fixed ushort MouseClickedLastCount[5]; | ||||
r16 | public fixed byte MouseReleased[5]; | |||
public fixed byte MouseDownOwned[5]; | ||||
r505 | public fixed byte MouseDownOwnedUnlessPopupClose[5]; | |||
r16 | public fixed float MouseDownDuration[5]; | |||
public fixed float MouseDownDurationPrev[5]; | ||||
public Vector2 MouseDragMaxDistanceAbs_0; | ||||
public Vector2 MouseDragMaxDistanceAbs_1; | ||||
public Vector2 MouseDragMaxDistanceAbs_2; | ||||
public Vector2 MouseDragMaxDistanceAbs_3; | ||||
public Vector2 MouseDragMaxDistanceAbs_4; | ||||
public fixed float MouseDragMaxDistanceSqr[5]; | ||||
public fixed float KeysDownDuration[512]; | ||||
public fixed float KeysDownDurationPrev[512]; | ||||
r505 | public fixed float NavInputsDownDuration[20]; | |||
public fixed float NavInputsDownDurationPrev[20]; | ||||
r16 | public float PenPressure; | |||
r505 | public byte AppFocusLost; | |||
r16 | public ushort InputQueueSurrogate; | |||
public ImVector InputQueueCharacters; | ||||
} | ||||
public unsafe partial struct ImGuiIOPtr | ||||
{ | ||||
public ImGuiIO* NativePtr { get; } | ||||
public ImGuiIOPtr(ImGuiIO* nativePtr) => NativePtr = nativePtr; | ||||
public ImGuiIOPtr(IntPtr nativePtr) => NativePtr = (ImGuiIO*)nativePtr; | ||||
public static implicit operator ImGuiIOPtr(ImGuiIO* nativePtr) => new ImGuiIOPtr(nativePtr); | ||||
public static implicit operator ImGuiIO* (ImGuiIOPtr wrappedPtr) => wrappedPtr.NativePtr; | ||||
public static implicit operator ImGuiIOPtr(IntPtr nativePtr) => new ImGuiIOPtr(nativePtr); | ||||
public ref ImGuiConfigFlags ConfigFlags => ref Unsafe.AsRef<ImGuiConfigFlags>(&NativePtr->ConfigFlags); | ||||
public ref ImGuiBackendFlags BackendFlags => ref Unsafe.AsRef<ImGuiBackendFlags>(&NativePtr->BackendFlags); | ||||
public ref Vector2 DisplaySize => ref Unsafe.AsRef<Vector2>(&NativePtr->DisplaySize); | ||||
public ref float DeltaTime => ref Unsafe.AsRef<float>(&NativePtr->DeltaTime); | ||||
public ref float IniSavingRate => ref Unsafe.AsRef<float>(&NativePtr->IniSavingRate); | ||||
public NullTerminatedString IniFilename => new NullTerminatedString(NativePtr->IniFilename); | ||||
public NullTerminatedString LogFilename => new NullTerminatedString(NativePtr->LogFilename); | ||||
public ref float MouseDoubleClickTime => ref Unsafe.AsRef<float>(&NativePtr->MouseDoubleClickTime); | ||||
public ref float MouseDoubleClickMaxDist => ref Unsafe.AsRef<float>(&NativePtr->MouseDoubleClickMaxDist); | ||||
public ref float MouseDragThreshold => ref Unsafe.AsRef<float>(&NativePtr->MouseDragThreshold); | ||||
public RangeAccessor<int> KeyMap => new RangeAccessor<int>(NativePtr->KeyMap, 22); | ||||
public ref float KeyRepeatDelay => ref Unsafe.AsRef<float>(&NativePtr->KeyRepeatDelay); | ||||
public ref float KeyRepeatRate => ref Unsafe.AsRef<float>(&NativePtr->KeyRepeatRate); | ||||
public IntPtr UserData { get => (IntPtr)NativePtr->UserData; set => NativePtr->UserData = (void*)value; } | ||||
public ImFontAtlasPtr Fonts => new ImFontAtlasPtr(NativePtr->Fonts); | ||||
public ref float FontGlobalScale => ref Unsafe.AsRef<float>(&NativePtr->FontGlobalScale); | ||||
public ref bool FontAllowUserScaling => ref Unsafe.AsRef<bool>(&NativePtr->FontAllowUserScaling); | ||||
public ImFontPtr FontDefault => new ImFontPtr(NativePtr->FontDefault); | ||||
public ref Vector2 DisplayFramebufferScale => ref Unsafe.AsRef<Vector2>(&NativePtr->DisplayFramebufferScale); | ||||
public ref bool ConfigDockingNoSplit => ref Unsafe.AsRef<bool>(&NativePtr->ConfigDockingNoSplit); | ||||
public ref bool ConfigDockingWithShift => ref Unsafe.AsRef<bool>(&NativePtr->ConfigDockingWithShift); | ||||
public ref bool ConfigDockingAlwaysTabBar => ref Unsafe.AsRef<bool>(&NativePtr->ConfigDockingAlwaysTabBar); | ||||
public ref bool ConfigDockingTransparentPayload => ref Unsafe.AsRef<bool>(&NativePtr->ConfigDockingTransparentPayload); | ||||
public ref bool ConfigViewportsNoAutoMerge => ref Unsafe.AsRef<bool>(&NativePtr->ConfigViewportsNoAutoMerge); | ||||
public ref bool ConfigViewportsNoTaskBarIcon => ref Unsafe.AsRef<bool>(&NativePtr->ConfigViewportsNoTaskBarIcon); | ||||
public ref bool ConfigViewportsNoDecoration => ref Unsafe.AsRef<bool>(&NativePtr->ConfigViewportsNoDecoration); | ||||
public ref bool ConfigViewportsNoDefaultParent => ref Unsafe.AsRef<bool>(&NativePtr->ConfigViewportsNoDefaultParent); | ||||
public ref bool MouseDrawCursor => ref Unsafe.AsRef<bool>(&NativePtr->MouseDrawCursor); | ||||
public ref bool ConfigMacOSXBehaviors => ref Unsafe.AsRef<bool>(&NativePtr->ConfigMacOSXBehaviors); | ||||
public ref bool ConfigInputTextCursorBlink => ref Unsafe.AsRef<bool>(&NativePtr->ConfigInputTextCursorBlink); | ||||
r503 | public ref bool ConfigDragClickToInputText => ref Unsafe.AsRef<bool>(&NativePtr->ConfigDragClickToInputText); | |||
r16 | public ref bool ConfigWindowsResizeFromEdges => ref Unsafe.AsRef<bool>(&NativePtr->ConfigWindowsResizeFromEdges); | |||
public ref bool ConfigWindowsMoveFromTitleBarOnly => ref Unsafe.AsRef<bool>(&NativePtr->ConfigWindowsMoveFromTitleBarOnly); | ||||
r503 | public ref float ConfigMemoryCompactTimer => ref Unsafe.AsRef<float>(&NativePtr->ConfigMemoryCompactTimer); | |||
r16 | public NullTerminatedString BackendPlatformName => new NullTerminatedString(NativePtr->BackendPlatformName); | |||
public NullTerminatedString BackendRendererName => new NullTerminatedString(NativePtr->BackendRendererName); | ||||
public IntPtr BackendPlatformUserData { get => (IntPtr)NativePtr->BackendPlatformUserData; set => NativePtr->BackendPlatformUserData = (void*)value; } | ||||
public IntPtr BackendRendererUserData { get => (IntPtr)NativePtr->BackendRendererUserData; set => NativePtr->BackendRendererUserData = (void*)value; } | ||||
public IntPtr BackendLanguageUserData { get => (IntPtr)NativePtr->BackendLanguageUserData; set => NativePtr->BackendLanguageUserData = (void*)value; } | ||||
public ref IntPtr GetClipboardTextFn => ref Unsafe.AsRef<IntPtr>(&NativePtr->GetClipboardTextFn); | ||||
public ref IntPtr SetClipboardTextFn => ref Unsafe.AsRef<IntPtr>(&NativePtr->SetClipboardTextFn); | ||||
public IntPtr ClipboardUserData { get => (IntPtr)NativePtr->ClipboardUserData; set => NativePtr->ClipboardUserData = (void*)value; } | ||||
public ref Vector2 MousePos => ref Unsafe.AsRef<Vector2>(&NativePtr->MousePos); | ||||
public RangeAccessor<bool> MouseDown => new RangeAccessor<bool>(NativePtr->MouseDown, 5); | ||||
public ref float MouseWheel => ref Unsafe.AsRef<float>(&NativePtr->MouseWheel); | ||||
public ref float MouseWheelH => ref Unsafe.AsRef<float>(&NativePtr->MouseWheelH); | ||||
public ref uint MouseHoveredViewport => ref Unsafe.AsRef<uint>(&NativePtr->MouseHoveredViewport); | ||||
public ref bool KeyCtrl => ref Unsafe.AsRef<bool>(&NativePtr->KeyCtrl); | ||||
public ref bool KeyShift => ref Unsafe.AsRef<bool>(&NativePtr->KeyShift); | ||||
public ref bool KeyAlt => ref Unsafe.AsRef<bool>(&NativePtr->KeyAlt); | ||||
public ref bool KeySuper => ref Unsafe.AsRef<bool>(&NativePtr->KeySuper); | ||||
public RangeAccessor<bool> KeysDown => new RangeAccessor<bool>(NativePtr->KeysDown, 512); | ||||
r505 | public RangeAccessor<float> NavInputs => new RangeAccessor<float>(NativePtr->NavInputs, 20); | |||
r16 | public ref bool WantCaptureMouse => ref Unsafe.AsRef<bool>(&NativePtr->WantCaptureMouse); | |||
public ref bool WantCaptureKeyboard => ref Unsafe.AsRef<bool>(&NativePtr->WantCaptureKeyboard); | ||||
public ref bool WantTextInput => ref Unsafe.AsRef<bool>(&NativePtr->WantTextInput); | ||||
public ref bool WantSetMousePos => ref Unsafe.AsRef<bool>(&NativePtr->WantSetMousePos); | ||||
public ref bool WantSaveIniSettings => ref Unsafe.AsRef<bool>(&NativePtr->WantSaveIniSettings); | ||||
public ref bool NavActive => ref Unsafe.AsRef<bool>(&NativePtr->NavActive); | ||||
public ref bool NavVisible => ref Unsafe.AsRef<bool>(&NativePtr->NavVisible); | ||||
public ref float Framerate => ref Unsafe.AsRef<float>(&NativePtr->Framerate); | ||||
public ref int MetricsRenderVertices => ref Unsafe.AsRef<int>(&NativePtr->MetricsRenderVertices); | ||||
public ref int MetricsRenderIndices => ref Unsafe.AsRef<int>(&NativePtr->MetricsRenderIndices); | ||||
public ref int MetricsRenderWindows => ref Unsafe.AsRef<int>(&NativePtr->MetricsRenderWindows); | ||||
public ref int MetricsActiveWindows => ref Unsafe.AsRef<int>(&NativePtr->MetricsActiveWindows); | ||||
public ref int MetricsActiveAllocations => ref Unsafe.AsRef<int>(&NativePtr->MetricsActiveAllocations); | ||||
public ref Vector2 MouseDelta => ref Unsafe.AsRef<Vector2>(&NativePtr->MouseDelta); | ||||
r505 | public ref bool WantCaptureMouseUnlessPopupClose => ref Unsafe.AsRef<bool>(&NativePtr->WantCaptureMouseUnlessPopupClose); | |||
r16 | public ref ImGuiKeyModFlags KeyMods => ref Unsafe.AsRef<ImGuiKeyModFlags>(&NativePtr->KeyMods); | |||
r505 | public ref ImGuiKeyModFlags KeyModsPrev => ref Unsafe.AsRef<ImGuiKeyModFlags>(&NativePtr->KeyModsPrev); | |||
r16 | public ref Vector2 MousePosPrev => ref Unsafe.AsRef<Vector2>(&NativePtr->MousePosPrev); | |||
public RangeAccessor<Vector2> MouseClickedPos => new RangeAccessor<Vector2>(&NativePtr->MouseClickedPos_0, 5); | ||||
public RangeAccessor<double> MouseClickedTime => new RangeAccessor<double>(NativePtr->MouseClickedTime, 5); | ||||
public RangeAccessor<bool> MouseClicked => new RangeAccessor<bool>(NativePtr->MouseClicked, 5); | ||||
public RangeAccessor<bool> MouseDoubleClicked => new RangeAccessor<bool>(NativePtr->MouseDoubleClicked, 5); | ||||
r505 | public RangeAccessor<ushort> MouseClickedCount => new RangeAccessor<ushort>(NativePtr->MouseClickedCount, 5); | |||
public RangeAccessor<ushort> MouseClickedLastCount => new RangeAccessor<ushort>(NativePtr->MouseClickedLastCount, 5); | ||||
r16 | public RangeAccessor<bool> MouseReleased => new RangeAccessor<bool>(NativePtr->MouseReleased, 5); | |||
public RangeAccessor<bool> MouseDownOwned => new RangeAccessor<bool>(NativePtr->MouseDownOwned, 5); | ||||
r505 | public RangeAccessor<bool> MouseDownOwnedUnlessPopupClose => new RangeAccessor<bool>(NativePtr->MouseDownOwnedUnlessPopupClose, 5); | |||
r16 | public RangeAccessor<float> MouseDownDuration => new RangeAccessor<float>(NativePtr->MouseDownDuration, 5); | |||
public RangeAccessor<float> MouseDownDurationPrev => new RangeAccessor<float>(NativePtr->MouseDownDurationPrev, 5); | ||||
public RangeAccessor<Vector2> MouseDragMaxDistanceAbs => new RangeAccessor<Vector2>(&NativePtr->MouseDragMaxDistanceAbs_0, 5); | ||||
public RangeAccessor<float> MouseDragMaxDistanceSqr => new RangeAccessor<float>(NativePtr->MouseDragMaxDistanceSqr, 5); | ||||
public RangeAccessor<float> KeysDownDuration => new RangeAccessor<float>(NativePtr->KeysDownDuration, 512); | ||||
public RangeAccessor<float> KeysDownDurationPrev => new RangeAccessor<float>(NativePtr->KeysDownDurationPrev, 512); | ||||
r505 | public RangeAccessor<float> NavInputsDownDuration => new RangeAccessor<float>(NativePtr->NavInputsDownDuration, 20); | |||
public RangeAccessor<float> NavInputsDownDurationPrev => new RangeAccessor<float>(NativePtr->NavInputsDownDurationPrev, 20); | ||||
r16 | public ref float PenPressure => ref Unsafe.AsRef<float>(&NativePtr->PenPressure); | |||
r505 | public ref bool AppFocusLost => ref Unsafe.AsRef<bool>(&NativePtr->AppFocusLost); | |||
r16 | public ref ushort InputQueueSurrogate => ref Unsafe.AsRef<ushort>(&NativePtr->InputQueueSurrogate); | |||
public ImVector<ushort> InputQueueCharacters => new ImVector<ushort>(NativePtr->InputQueueCharacters); | ||||
r505 | public void AddFocusEvent(bool focused) | |||
{ | ||||
byte native_focused = focused ? (byte)1 : (byte)0; | ||||
ImGuiNative.ImGuiIO_AddFocusEvent((ImGuiIO*)(NativePtr), native_focused); | ||||
} | ||||
r16 | public void AddInputCharacter(uint c) | |||
{ | ||||
ImGuiNative.ImGuiIO_AddInputCharacter((ImGuiIO*)(NativePtr), c); | ||||
} | ||||
public void AddInputCharactersUTF8(string str) | ||||
{ | ||||
byte* native_str; | ||||
int str_byteCount = 0; | ||||
if (str != null) | ||||
{ | ||||
str_byteCount = Encoding.UTF8.GetByteCount(str); | ||||
if (str_byteCount > Util.StackAllocationSizeLimit) | ||||
{ | ||||
native_str = Util.Allocate(str_byteCount + 1); | ||||
} | ||||
else | ||||
{ | ||||
byte* native_str_stackBytes = stackalloc byte[str_byteCount + 1]; | ||||
native_str = native_str_stackBytes; | ||||
} | ||||
int native_str_offset = Util.GetUtf8(str, native_str, str_byteCount); | ||||
native_str[native_str_offset] = 0; | ||||
} | ||||
else { native_str = null; } | ||||
ImGuiNative.ImGuiIO_AddInputCharactersUTF8((ImGuiIO*)(NativePtr), native_str); | ||||
if (str_byteCount > Util.StackAllocationSizeLimit) | ||||
{ | ||||
Util.Free(native_str); | ||||
} | ||||
} | ||||
public void AddInputCharacterUTF16(ushort c) | ||||
{ | ||||
ImGuiNative.ImGuiIO_AddInputCharacterUTF16((ImGuiIO*)(NativePtr), c); | ||||
} | ||||
public void ClearInputCharacters() | ||||
{ | ||||
ImGuiNative.ImGuiIO_ClearInputCharacters((ImGuiIO*)(NativePtr)); | ||||
} | ||||
r505 | public void ClearInputKeys() | |||
{ | ||||
ImGuiNative.ImGuiIO_ClearInputKeys((ImGuiIO*)(NativePtr)); | ||||
} | ||||
r16 | public void Destroy() | |||
{ | ||||
ImGuiNative.ImGuiIO_destroy((ImGuiIO*)(NativePtr)); | ||||
} | ||||
} | ||||
} | ||||