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Commit Description:
Make sound preview use the new volume....
Commit Description:
Make sound preview use the new volume.
Plays the sound at the new volume, not the old volume. Uses nullables, which
I'm a little unsure of how well they'll work out in practice. I think this is a
reasonable place to experiment.
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FNA/lib/FAudio/cpp/XAudio2fx.h
32 lines | 594 B | text/x-c | CLexer
32 lines | 594 B | text/x-c | CLexer
r0 | #ifndef FACT_CPP_XAUDIO2FX_H | |||
#define FACT_CPP_XAUDIO2FX_H | ||||
#ifdef __cplusplus | ||||
extern "C" { | ||||
#endif /* __cplusplus */ | ||||
#include <stdint.h> | ||||
#ifndef XAUDIO2_VERSION | ||||
#define XAUDIO2_VERSION 7 | ||||
#endif | ||||
#ifdef FAUDIOCPP_EXPORTS | ||||
#define FAUDIOCPP_API uint32_t __stdcall | ||||
#else | ||||
#define FAUDIOCPP_API __declspec(dllimport) uint32_t __stdcall | ||||
#endif | ||||
#if XAUDIO2_VERSION >=8 | ||||
FAUDIOCPP_API CreateAudioVolumeMeter(class IUnknown** ppApo); | ||||
FAUDIOCPP_API CreateAudioReverb(class IUnknown** ppApo); | ||||
#endif // XAUDIO2_VERSION >= 8 | ||||
#ifdef __cplusplus | ||||
} | ||||
#endif /* __cplusplus */ | ||||
#endif // FACT_CPP_XAUDIO2_H | ||||