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Commit Description:
Make sound preview use the new volume....
Commit Description:
Make sound preview use the new volume. Plays the sound at the new volume, not the old volume. Uses nullables, which I'm a little unsure of how well they'll work out in practice. I think this is a reasonable place to experiment.
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ImGui.NET/Generated/ImGuiBackendFlags.gen.cs
15 lines | 335 B | text/x-csharp | CSharpLexer
Add ImGui.
r16 namespace ImGuiNET
{
[System.Flags]
public enum ImGuiBackendFlags
{
None = 0,
Get really basic graph working.
r503 HasGamepad = 1,
HasMouseCursors = 2,
HasSetMousePos = 4,
RendererHasVtxOffset = 8,
PlatformHasViewports = 1024,
HasMouseHoveredViewport = 2048,
RendererHasViewports = 4096,
Add ImGui.
r16 }
}