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Commit Description:
Make sound preview use the new volume....
Commit Description:
Make sound preview use the new volume.
Plays the sound at the new volume, not the old volume. Uses nullables, which
I'm a little unsure of how well they'll work out in practice. I think this is a
reasonable place to experiment.
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ImGui.NET/Pair.cs
32 lines | 1.1 KiB | text/x-csharp | CSharpLexer
32 lines | 1.1 KiB | text/x-csharp | CSharpLexer
r16 | using System; | |||
using System.Runtime.InteropServices; | ||||
namespace ImGuiNET | ||||
{ | ||||
public struct ImGuiStoragePair | ||||
{ | ||||
public uint Key; | ||||
public UnionValue Value; | ||||
} | ||||
public unsafe struct ImGuiStoragePairPtr | ||||
{ | ||||
public ImGuiStoragePair* NativePtr { get; } | ||||
public ImGuiStoragePairPtr(ImGuiStoragePair* nativePtr) => NativePtr = nativePtr; | ||||
public ImGuiStoragePairPtr(IntPtr nativePtr) => NativePtr = (ImGuiStoragePair*)nativePtr; | ||||
public static implicit operator ImGuiStoragePairPtr(ImGuiStoragePair* nativePtr) => new ImGuiStoragePairPtr(nativePtr); | ||||
public static implicit operator ImGuiStoragePair*(ImGuiStoragePairPtr wrappedPtr) => wrappedPtr.NativePtr; | ||||
public static implicit operator ImGuiStoragePairPtr(IntPtr nativePtr) => new ImGuiStoragePairPtr(nativePtr); | ||||
} | ||||
[StructLayout(LayoutKind.Explicit)] | ||||
public struct UnionValue | ||||
{ | ||||
[FieldOffset(0)] | ||||
public int ValueI32; | ||||
[FieldOffset(0)] | ||||
public float ValueF32; | ||||
[FieldOffset(0)] | ||||
public IntPtr ValuePtr; | ||||
} | ||||
} | ||||