Commit Description:
Make sound preview use the new volume....
Commit Description:
Make sound preview use the new volume. Plays the sound at the new volume, not the old volume. Uses nullables, which I'm a little unsure of how well they'll work out in practice. I think this is a reasonable place to experiment.
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SpriteFontPlus/deps/BMFontToSpriteFont/README.md
2 lines | 70 B | text/x-minidsrc | MarkdownLexer
Early working version (including all dependencies, lol).
r0 # BMFontToSpriteFont
AngelCode BMFont Loader Utility for MonoGame/FNA