diff --git a/isometric-park-fna/Components/GameStateComponent.cs b/isometric-park-fna/Components/GameStateComponent.cs new file mode 100644 --- /dev/null +++ b/isometric-park-fna/Components/GameStateComponent.cs @@ -0,0 +1,12 @@ + + +using Microsoft.Xna.Framework; + +using Encompass; + +namespace isometricparkfna.Components { + + public struct GameStateComponent : IComponent { + public bool isPlaying; + } +}