diff --git a/isometric-park-fna/FNAGame.cs b/isometric-park-fna/FNAGame.cs --- a/isometric-park-fna/FNAGame.cs +++ b/isometric-park-fna/FNAGame.cs @@ -804,7 +804,7 @@ this.Window.Title = String.Format("Isometric Park [{0:}]", header_middle); Vector2 dimensions = monoFont.MeasureString(header_middle); - float middle_start = (FNAGame.width / 2) - (dimensions.X / 2); + float middle_start = (int)((FNAGame.width / 2) - (dimensions.X / 2)); FilledRectangle.drawFilledRectangle(batch, new Rectangle(0, 0, width, (int)dimensions.Y), Color.White, 0.51f);