diff --git a/isometric-park-fna/Engines/Spawners/GameSpawner.cs b/isometric-park-fna/Engines/Spawners/GameSpawner.cs --- a/isometric-park-fna/Engines/Spawners/GameSpawner.cs +++ b/isometric-park-fna/Engines/Spawners/GameSpawner.cs @@ -123,7 +123,7 @@ #endregion this.simulation.Subsidy = message.Difficulty switch { DifficultyLevel.Hard => 0M, - DifficultyLevel.Medium => 750M, + DifficultyLevel.Medium => 760M, DifficultyLevel.Easy => 1000M, _ => 1000M };