diff --git a/isometric-park-fna/Engines/InputEngine.cs b/isometric-park-fna/Engines/InputEngine.cs --- a/isometric-park-fna/Engines/InputEngine.cs +++ b/isometric-park-fna/Engines/InputEngine.cs @@ -49,22 +49,22 @@ { SendMessage(new MoveCameraMessage{ Movement = new Vector2(0, 2)}); } - else if (keyboardCur.IsKeyDown(Keys.Up)) + if (keyboardCur.IsKeyDown(Keys.Up)) { SendMessage(new MoveCameraMessage{ Movement = new Vector2(0, -2)}); } - else if (keyboardCur.IsKeyDown(Keys.Left)) + if (keyboardCur.IsKeyDown(Keys.Left)) { SendMessage(new MoveCameraMessage{ Movement = new Vector2(-2, 0)}); } - else if (keyboardCur.IsKeyDown(Keys.Right)) + if (keyboardCur.IsKeyDown(Keys.Right)) { SendMessage(new MoveCameraMessage {Movement = new Vector2(2, 0)}); } - else if (keyboardCur.IsKeyDown(Keys.Subtract) && keyboardPrev.IsKeyUp(Keys.Subtract)) + if (keyboardCur.IsKeyDown(Keys.Subtract) && keyboardPrev.IsKeyUp(Keys.Subtract)) { SendMessage(new ZoomCameraMessage {ZoomIn = false}); } diff --git a/isometric-park-fna/FNAGame.cs b/isometric-park-fna/FNAGame.cs --- a/isometric-park-fna/FNAGame.cs +++ b/isometric-park-fna/FNAGame.cs @@ -130,7 +130,7 @@ //gdm.SynchronizeWithVerticalRetrace = false; IsFixedTimeStep = false; - this.simulation = new Simulation(this.squaresAcross, this.squaresDown, new float[] {16.66667f*60, 16.66667f*30, 16.66667f*15, 16.66667f*7.5f, 16.66667f*1 }); + this.simulation = new Simulation(this.squaresAcross, this.squaresDown, new float[] {16.66667f*240, 16.66667f*120, 16.66667f*60, 16.66667f*30f, 16.66667f*1 }); foreach (List row in this.simulation.map.cells) {