diff --git a/TODO.taskpaper b/TODO.taskpaper --- a/TODO.taskpaper +++ b/TODO.taskpaper @@ -37,6 +37,9 @@ - Add basic age simulation - Add water @milestone(6: Trees and Tiles) - Biodiversity @maybe @milestone(6: Trees and Tiles) + - Tree Types + - Grass? + - Biodiversity score? - Research agreements @maybe - Forest rangers allocatable as law enforcement? @maybe Have to think about thematic implications @@ -44,6 +47,11 @@ Seems like a good way to get started? Reduces cost of vandalism repair? - Sell Firewood? + - Preserve + - Add preserve tool + - Add bulldozer + - + - Staff: - Ranger staffing? @maybe @milestone(1: Basic Money) - Staffing window @@ -145,6 +153,13 @@ - Save - Save & Quit +Music and Audio: + Sound Effects: + - Generic click sound (push button) + - Cheer/boo crowd sound effect + This is a borderline easter egg and a reference to SimCity + - Explosion effect (for bulldozer) + Other features: Accessibility: - Verify contrast @@ -193,6 +208,9 @@ - Ingame Menu @done(2021-06-22) - Main Menu Simulation: + - Can keep playing after losing if you don't acknowledge the loss in the + - Create preemption/priority system + Have to decide whether to have two levels: normal/preempting or a series of priorities - Expired areas can't be reused. @done(2021-08-07) Dialog: - Dialogs don't appear after