# HG changeset patch # User Alys Brooks # Date 2022-01-01 04:35:57 # Node ID 87775570855d851014f8f585a17652c2a6805d38 # Parent e59c34353a89aa0fbc69d6dacca66d76b9816e3a Fix position of start menu. diff --git a/isometric-park-fna/FNAGame.cs b/isometric-park-fna/FNAGame.cs --- a/isometric-park-fna/FNAGame.cs +++ b/isometric-park-fna/FNAGame.cs @@ -31,9 +31,9 @@ //Let's let core builds be deterministic #if NETCOREAPP -[assembly:AssemblyVersion("0.32.02.0")] +[assembly:AssemblyVersion("0.36.31.0")] #else -[assembly:AssemblyVersion("0.32.02.*")] +[assembly:AssemblyVersion("0.36.31.*")] #endif class FNAGame : Game diff --git a/isometric-park-fna/UI/MainMenu.cs b/isometric-park-fna/UI/MainMenu.cs --- a/isometric-park-fna/UI/MainMenu.cs +++ b/isometric-park-fna/UI/MainMenu.cs @@ -28,7 +28,7 @@ StyleSets.defaultSet.push(); - ImGui.SetNextWindowPos(new Num.Vector2(((width/2) - 40), 200)); + ImGui.SetNextWindowPos(new Num.Vector2(((width/2) - (button_size.X/2)), 200)); ImGui.Begin("##Toolbar", ref newShow, ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoSavedSettings | ImGuiWindowFlags.NoTitleBar);