# HG changeset patch # User Alys Brooks # Date 2022-11-14 06:37:07 # Node ID c8bf128dd2e99b16080899410a8c31f0e6df9a1f # Parent 93e94174536f38905d8b68cc1ab1a9b4c67d2cf5 Tweak odds of tree spawning. Reduce the odds in a preserve so it's just double the regular rate.. diff --git a/isometric-park-fna/Simulation.cs b/isometric-park-fna/Simulation.cs --- a/isometric-park-fna/Simulation.cs +++ b/isometric-park-fna/Simulation.cs @@ -61,9 +61,9 @@ private const float NEIGHBOR_NEW_TREE_CHANCE = 0.995f; private const float NEIGHBOR_CROWDS_TREE_CHANCE = 0.995f; - private const float PRESERVE_SPONTANEOUS_NEW_TREE_CHANCE = 0.995f; + private const float PRESERVE_SPONTANEOUS_NEW_TREE_CHANCE = 0.9990f; private const float PRESERVE_NEIGHBOR_NEW_TREE_CHANCE = 0.995f; - private const float PRESERVE_NEIGHBOR_CROWDS_TREE_CHANCE = 0.9995f; + private const float PRESERVE_NEIGHBOR_CROWDS_TREE_CHANCE = 0.9990f; public const int TREE_PLANT_COST = 500; public const int TREE_CLEAR_COST = 250;