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Commit Description:
Loads of new ideas, many from thinking about when I'm not coding and some from just now....
Commit Description:
Loads of new ideas, many from thinking about when I'm not coding and some from just now. Note that instead of doing leisure next, I'm doing events next. I honestly might switch back but I have ideas for dialog that fit nicely into a focus on events.
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FNA/src/Content/ContentSerializerIgnoreAttribute.cs
25 lines | 714 B | text/x-csharp | CSharpLexer
#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2020 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
#region Using Statements
using System;
#endregion
namespace Microsoft.Xna.Framework.Content
{
/* http://msdn.microsoft.com/en-us/library/bb195465.aspx
* The class definition on msdn site shows: [AttributeUsageAttribute(384)]
* The following code var ff = (AttributeTargets)384; shows that ff is Field | Property
* so that is what we use.
*/
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public sealed class ContentSerializerIgnoreAttribute : Attribute
{
}
}