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Commit Description:
Loads of new ideas, many from thinking about when I'm not coding and some from just now....
Commit Description:
Loads of new ideas, many from thinking about when I'm not coding and some from just now. Note that instead of doing leisure next, I'm doing events next. I honestly might switch back but I have ideas for dialog that fit nicely into a focus on events.
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FNA/src/PlayerIndex.cs
34 lines | 682 B | text/x-csharp | CSharpLexer
#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2020 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework
{
/// <summary>
/// Defines the index of player for various input components.
/// </summary>
public enum PlayerIndex
{
/// <summary>
/// The first player index.
/// </summary>
One = 0,
/// <summary>
/// The second player index.
/// </summary>
Two = 1,
/// <summary>
/// The third player index.
/// </summary>
Three = 2,
/// <summary>
/// The fourth player index.
/// </summary>
Four = 3
}
}