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Commit Description:
Switch over to SoundEffectsEngine...
Commit Description:
Switch over to SoundEffectsEngine
Replace inline calls to play sounds to a dedicated engine.
Having an engine will also make it easier to have audio settings.
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FNA/src/Content/ContentReaders/EffectReader.cs
50 lines | 1.0 KiB | text/x-csharp | CSharpLexer
50 lines | 1.0 KiB | text/x-csharp | CSharpLexer