Show More
Description:
Switch over to SoundEffectsEngine...
Description:
Switch over to SoundEffectsEngine Replace inline calls to play sounds to a dedicated engine. Having an engine will also make it easier to have audio settings.
Name Size Modified Last Commit Author
..
Effect
PackedVector
States
Vertices
ClearOptions.cs Loading ...
ColorWriteChannels.cs Loading ...
CubeMapFace.cs Loading ...
DepthFormat.cs Loading ...
DeviceLostException.cs Loading ...
DeviceNotResetException.cs Loading ...
DirectionalLight.cs Loading ...
DisplayMode.cs Loading ...
DisplayModeCollection.cs Loading ...
DxtUtil.cs Loading ...
GraphicsAdapter.cs Loading ...
GraphicsDevice.cs Loading ...
GraphicsDeviceStatus.cs Loading ...
GraphicsProfile.cs Loading ...
GraphicsResource.cs Loading ...
IGraphicsDeviceService.cs Loading ...
IRenderTarget.cs Loading ...
Model.cs Loading ...
ModelBone.cs Loading ...
ModelBoneCollection.cs Loading ...
ModelEffectCollection.cs Loading ...
ModelMesh.cs Loading ...
ModelMeshCollection.cs Loading ...
ModelMeshPart.cs Loading ...
ModelMeshPartCollection.cs Loading ...
NoSuitableGraphicsDeviceException.cs Loading ...
OcclusionQuery.cs Loading ...
PipelineCache.cs Loading ...
PresentInterval.cs Loading ...
PresentationParameters.cs Loading ...
PrimitiveType.cs Loading ...
ProfileCapabilities.cs Loading ...
RenderTarget2D.cs Loading ...
RenderTargetBinding.cs Loading ...
RenderTargetCube.cs Loading ...
RenderTargetUsage.cs Loading ...
ResourceCreatedEventArgs.cs Loading ...
ResourceDestroyedEventArgs.cs Loading ...
SamplerStateCollection.cs Loading ...
SetDataOptions.cs Loading ...
SpriteBatch.cs Loading ...
SpriteEffects.cs Loading ...
SpriteFont.cs Loading ...
SpriteSortMode.cs Loading ...
SurfaceFormat.cs Loading ...
Texture.cs Loading ...
Texture2D.cs Loading ...
Texture3D.cs Loading ...
TextureCollection.cs Loading ...
TextureCube.cs Loading ...
Viewport.cs Loading ...
X360TexUtil.cs Loading ...