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Commit Description:
Add water tiles.
Commit Description:
Add water tiles.
using System ;
using System.Diagnostics ;
using Num = System . Numerics ;
using Microsoft.Xna.Framework ;
using Microsoft.Xna.Framework.Graphics ;
using ImGuiNET.SampleProgram.XNA ; //for renderer
namespace isometricparkfna
{
public class ImGuiImageMap : ImageMap
{
public IntPtr ImGuiTexture ;
public ImGuiImageMap ( int tileWidth , int tileHeight , Texture2D ImageMapTexture ,
ImGuiRenderer renderer , string filename )
: base ( tileWidth , tileHeight , ImageMapTexture , filename )
{
Logging . Info ( "Constructed ImGuiImageMap." );
this . ImGuiTexture = renderer . BindTexture ( ImageMapTexture );
Debug . Assert ( this . ImGuiTexture != null );
}
}
}
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