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Commit Description:
Add timers for Simulation and various engines...
Commit Description:
Add timers for Simulation and various engines Starting to add additional timers for different stages of the process of updating in order to get more insight into what is slowing it down. The update takes 9ms, which is much longer than it used to. Engine-specific timers are coming later.
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FNA/lib/FAudio/CMakeLists.txt
454 lines | 12.8 KiB | text/plain | TextLexer
# CMake Project for FAudio
# Written by @NeroBurner
cmake_minimum_required(VERSION 2.8.12)
project(FAudio)
# Options
option(FFMPEG "Enable FFmpeg support (WMA, XMA)" OFF)
option(BUILD_UTILS "Build utils/ folder" OFF)
option(BUILD_TESTS "Build tests/ folder for unit tests to be executed on the host against FAudio" OFF)
if(WIN32)
option(BUILD_CPP "Build cpp/ folder (COM wrapper for XAudio2)" OFF)
endif()
option(XNASONG "Build with XNA_Song.c" ON)
option(LOG_ASSERTIONS "Bind FAudio_assert to log, instead of platform's assert" OFF)
option(FORCE_ENABLE_DEBUGCONFIGURATION "Enable DebugConfiguration in all build types" OFF)
option(DUMP_VOICES "Dump voices to RIFF WAVE files" OFF)
option(BUILD_SHARED_LIBS "Build shared library" ON)
if(WIN32)
option(INSTALL_MINGW_DEPENDENCIES "Add dependent libraries to MinGW install target" OFF)
endif()
# C99 Requirement
if(${CMAKE_VERSION} VERSION_LESS "3.1.3")
message(WARNING "Your CMake version is too old, set -std=c99 yourself!")
else()
set(CMAKE_C_STANDARD 99)
set(CMAKE_C_EXTENSIONS OFF)
endif()
# Version
SET(LIB_MAJOR_VERSION "0")
SET(LIB_MINOR_VERSION "20")
SET(LIB_REVISION "06")
SET(LIB_VERSION "${LIB_MAJOR_VERSION}.${LIB_MINOR_VERSION}.${LIB_REVISION}")
# Build Type
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
# By default, we use Release
message(STATUS "Setting build type to 'Release' as none was specified.")
set(CMAKE_BUILD_TYPE "Release" CACHE
STRING "Choose the type of build." FORCE
)
# Set the possible values of build type for cmake-gui
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY
STRINGS "Debug" "Release" "RelWithDebInfo"
)
endif()
# Add our repository's module path to CMake's module path list
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules")
# Platform Flags
if(APPLE)
set(CMAKE_MACOSX_RPATH ON)
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.9)
elseif(WIN32)
# "FAudio.dll", not "libFAudio.dll"
set(CMAKE_SHARED_LIBRARY_PREFIX "")
endif()
# Helper function for finding/installing MinGW libs
if(INSTALL_MINGW_DEPENDENCIES)
include(cmake/install_shared_libs.cmake)
endif()
# Source lists
add_library(FAudio
# Public Headers
include/F3DAudio.h
include/FACT3D.h
include/FACT.h
include/FAPOBase.h
include/FAPOFX.h
include/FAPO.h
include/FAudioFX.h
include/FAudio.h
# Internal Headers
src/FACT_internal.h
src/FAudio_internal.h
src/stb.h
src/stb_vorbis.h
# Source Files
src/F3DAudio.c
src/FACT3D.c
src/FACT.c
src/FACT_internal.c
src/FAPOBase.c
src/FAPOFX.c
src/FAPOFX_echo.c
src/FAPOFX_eq.c
src/FAPOFX_masteringlimiter.c
src/FAPOFX_reverb.c
src/FAudio.c
src/FAudioFX_reverb.c
src/FAudioFX_volumemeter.c
src/FAudio_internal.c
src/FAudio_internal_simd.c
src/FAudio_operationset.c
src/FAudio_platform_sdl2.c
# Optional source files
src/XNA_Song.c
src/FAudio_ffmpeg.c
)
# Only disable DebugConfiguration in release builds
if(NOT FORCE_ENABLE_DEBUGCONFIGURATION)
target_compile_definitions(FAudio PRIVATE $<$<CONFIG:Release>:FAUDIO_DISABLE_DEBUGCONFIGURATION>)
endif()
# FAudio_assert Customization
if(LOG_ASSERTIONS)
target_compile_definitions(FAudio PUBLIC FAUDIO_LOG_ASSERTIONS)
endif()
# FAudio folders as includes, for other targets to consume
target_include_directories(FAudio PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
)
# MinGW builds should statically link libgcc
if(MINGW)
target_link_libraries(FAudio PRIVATE -static-libgcc)
endif()
# Soname
set_target_properties(FAudio PROPERTIES OUTPUT_NAME "FAudio"
VERSION ${LIB_VERSION}
SOVERSION ${LIB_MAJOR_VERSION}
)
# XNA_Song Support
if(NOT XNASONG)
target_compile_definitions(FAudio PRIVATE DISABLE_XNASONG)
endif()
# FFmpeg Support
if(FFMPEG)
# Add the extra definition...
target_compile_definitions(FAudio PRIVATE HAVE_FFMPEG=1)
# Find FFmpeg...
find_package(FFmpeg COMPONENTS
avcodec
avutil # dep of avcodec
swresample # dep of avcodec
REQUIRED
)
# Include/Link FFmpeg...
target_include_directories(FAudio PRIVATE ${FFmpeg_INCLUDE_DIRS})
target_link_libraries(FAudio PRIVATE ${FFmpeg_LIBRARIES})
# Install FFmpeg for MinGW target
if(INSTALL_MINGW_DEPENDENCIES)
install_shared_libs(FILES ${FFmpeg_LIBRARIES} DESTINATION bin NO_INSTALL_SYMLINKS REQUIRED)
endif()
endif(FFMPEG)
# Dump source voices to RIFF WAVE files
if(DUMP_VOICES)
target_compile_definitions(FAudio PRIVATE FAUDIO_DUMP_VOICES)
endif()
# SDL2 Dependency
if (DEFINED SDL2_INCLUDE_DIRS AND DEFINED SDL2_LIBRARIES)
message(STATUS "using pre-defined SDL2 variables SDL2_INCLUDE_DIRS and SDL2_LIBRARIES")
target_include_directories(FAudio PUBLIC "$<BUILD_INTERFACE:${SDL2_INCLUDE_DIRS}>")
target_link_libraries(FAudio PUBLIC ${SDL2_LIBRARIES})
if(INSTALL_MINGW_DEPENDENCIES)
install_shared_libs(${SDL2_LIBRARIES} DESTINATION bin NO_INSTALL_SYMLINKS)
endif()
else()
# Only try to autodetect if both SDL2 variables aren't explicitly set
find_package(SDL2 CONFIG)
if (TARGET SDL2::SDL2)
message(STATUS "using TARGET SDL2::SDL2")
target_link_libraries(FAudio PUBLIC SDL2::SDL2)
if(INSTALL_MINGW_DEPENDENCIES)
install_shared_libs(TARGETS SDL2::SDL2 DESTINATION bin NO_INSTALL_SYMLINKS REQUIRED)
endif()
elseif (TARGET SDL2)
message(STATUS "using TARGET SDL2")
target_link_libraries(FAudio PUBLIC SDL2)
if(INSTALL_MINGW_DEPENDENCIES)
install_shared_libs(TARGETS SDL2 DESTINATION bin NO_INSTALL_SYMLINKS REQUIRED)
endif()
else()
message(STATUS "no TARGET SDL2::SDL2, or SDL2, using variables")
target_include_directories(FAudio PUBLIC "$<BUILD_INTERFACE:${SDL2_INCLUDE_DIRS}>")
target_link_libraries(FAudio PUBLIC ${SDL2_LIBRARIES})
if(INSTALL_MINGW_DEPENDENCIES)
install_shared_libs(${SDL2_LIBRARIES} DESTINATION bin NO_INSTALL_SYMLINKS)
endif()
endif()
endif()
# utils/ Folder
if(BUILD_UTILS)
# Shared ImGui Framework
add_library(uicommon STATIC
utils/uicommon/FAudioUI_main.cpp
utils/uicommon/FAudioUI_ui.cpp
utils/uicommon/glfuncs.h
utils/uicommon/glmacros.h
utils/uicommon/imconfig.h
utils/uicommon/imgui.cpp
utils/uicommon/imgui_demo.cpp
utils/uicommon/imgui_draw.cpp
utils/uicommon/imgui_widgets.cpp
utils/uicommon/imgui.h
utils/uicommon/imgui_internal.h
utils/uicommon/imstb_rectpack.h
utils/uicommon/imstb_textedit.h
utils/uicommon/imstb_truetype.h
)
target_link_libraries(uicommon PUBLIC FAudio)
# Shared WAV Resources
add_library(wavs STATIC utils/wavcommon/wavs.cpp)
target_compile_definitions(wavs PUBLIC
RESOURCE_PATH="${CMAKE_SOURCE_DIR}/utils/wavcommon/resources"
)
# These tools do NOT use uicommon
add_executable(testparse utils/testparse/testparse.c)
target_link_libraries(testparse PRIVATE FAudio)
add_executable(testxwma utils/testxwma/testxwma.cpp)
target_link_libraries(testxwma PRIVATE FAudio)
add_executable(showriffheader utils/showriffheader/showriffheader.cpp)
target_link_libraries(showriffheader PRIVATE FAudio)
# These tools use uicommon, but NOT wavs
add_executable(facttool utils/facttool/facttool.cpp)
target_link_libraries(facttool PRIVATE uicommon)
add_executable(testfilter
utils/testfilter/audio.cpp
utils/testfilter/audio_faudio.cpp
utils/testfilter/audio.h
utils/testfilter/audio_player.h
utils/testfilter/audio_xaudio.cpp
utils/testfilter/oscillator.cpp
utils/testfilter/oscillator.h
utils/testfilter/testfilter.cpp
)
target_link_libraries(testfilter PRIVATE uicommon)
# These tools use both uicommon and wavs
add_executable(testreverb
utils/testreverb/audio.cpp
utils/testreverb/audio_faudio.cpp
utils/testreverb/audio.h
utils/testreverb/audio_xaudio.cpp
utils/testreverb/testreverb.cpp
)
target_link_libraries(testreverb PRIVATE uicommon wavs)
add_executable(testvolumemeter
utils/testvolumemeter/audio.cpp
utils/testvolumemeter/audio_faudio.cpp
utils/testvolumemeter/audio.h
utils/testvolumemeter/testvolumemeter.cpp
)
target_link_libraries(testvolumemeter PRIVATE uicommon wavs)
endif()
# define install directories
# on mingw-w64 cross compilation $CMAKE_INSTALL_LIBDIR is set to an absolute
# path. Work around that by hard coding the directories on windows
if(WIN32)
set(FAudio_INSTALL_INCLUDEDIR include)
set(FAudio_INSTALL_BINDIR bin)
set(FAudio_INSTALL_LIBDIR lib)
else()
include(GNUInstallDirs)
set(FAudio_INSTALL_INCLUDEDIR ${CMAKE_INSTALL_INCLUDEDIR})
set(FAudio_INSTALL_BINDIR ${CMAKE_INSTALL_BINDIR})
set(FAudio_INSTALL_LIBDIR ${CMAKE_INSTALL_LIBDIR})
endif()
# cpp/ Folder
if(BUILD_CPP)
# XAPOBase, used by XAudio2 and XAPOFX
add_library(XAPOBase STATIC
cpp/XAPOBase.cpp
)
target_compile_definitions(XAPOBase PRIVATE
FAUDIOCPP_EXPORTS
_WIN32_WINNT=0x0600
)
target_link_libraries(XAPOBase PRIVATE FAudio)
if(MINGW)
target_link_libraries(XAPOBase PRIVATE
"-Wl,--enable-stdcall-fixup"
)
# Enable various compiler warnings
target_link_libraries(XAPOBase PRIVATE
-Wall -pedantic
-Wsign-compare
-Wshadow
)
endif()
# We're about to make a whole bunch of DLLs...
set(FAudio_CPP_libs "")
# XAudio2 2.0-2.7
foreach(lib_version RANGE 0 7)
set(faudio_cpp_target "xaudio2_${lib_version}")
add_library(${faudio_cpp_target} SHARED
cpp/com_utils.cpp
cpp/xaudio2.cpp
cpp/XAudio2fx.cpp
cpp/win_registry.cpp
)
target_compile_definitions(${faudio_cpp_target} PRIVATE
"XAUDIO2_VERSION=${lib_version}"
)
target_link_libraries(${faudio_cpp_target} PRIVATE XAPOBase)
list(APPEND FAudio_CPP_libs ${faudio_cpp_target})
endforeach()
# XAudio2 2.8-2.9
foreach(lib_version RANGE 8 9)
set(faudio_cpp_target "xaudio2_${lib_version}")
add_library(${faudio_cpp_target} SHARED
cpp/com_utils.cpp
cpp/xaudio2.cpp
cpp/XAudio2fx.cpp
cpp/win_device.cpp
cpp/X3DAudio.cpp
cpp/XAPOFX.cpp
)
target_compile_definitions(${faudio_cpp_target} PRIVATE
"XAUDIO2_VERSION=${lib_version}"
UNICODE
)
target_link_libraries(${faudio_cpp_target} PRIVATE XAPOBase setupapi)
list(APPEND FAudio_CPP_libs ${faudio_cpp_target})
endforeach()
# X3DAudio 1.3-1.7
foreach(lib_version RANGE 3 7)
set(faudio_cpp_target "x3daudio1_${lib_version}")
add_library(${faudio_cpp_target} SHARED cpp/X3DAudio.cpp)
list(APPEND FAudio_CPP_libs ${faudio_cpp_target})
endforeach()
# XAPOFX 1.1-1.5
foreach(lib_version RANGE 1 5)
set(faudio_cpp_target "xapofx1_${lib_version}")
add_library(${faudio_cpp_target} SHARED
cpp/com_utils_xapofx.cpp
cpp/XAPOFX.cpp
)
target_link_libraries(${faudio_cpp_target} PRIVATE XAPOBase)
list(APPEND FAudio_CPP_libs ${faudio_cpp_target})
endforeach()
# XACTEngine3 3.0-3.7
foreach(lib_version RANGE 0 7)
set(faudio_cpp_target "xactengine3_${lib_version}")
add_library(${faudio_cpp_target} SHARED
cpp/com_utils_xact.cpp
cpp/xact3.cpp
cpp/win_registry.cpp
)
target_compile_definitions(${faudio_cpp_target} PRIVATE
"XACT3_VERSION=${lib_version}"
)
list(APPEND FAudio_CPP_libs ${faudio_cpp_target})
endforeach()
# Common Libraries/Definitions
foreach(faudio_cpp_target ${FAudio_CPP_libs})
target_link_libraries(${faudio_cpp_target} PRIVATE
ole32
FAudio
)
target_compile_definitions(${faudio_cpp_target} PRIVATE
FAUDIOCPP_EXPORTS
_WIN32_WINNT=0x0600
)
# MinGW builds should statically link libgcc/libstdc++
if(MINGW)
target_link_libraries(${faudio_cpp_target} PRIVATE
"-Wl,--enable-stdcall-fixup"
"-static-libgcc -static-libstdc++"
)
# Enable various compiler warnings
target_link_libraries(${faudio_cpp_target} PRIVATE
-Wall -pedantic
-Wsign-compare
-Wshadow
)
endif()
endforeach()
# Add libraries to install target
install(TARGETS ${FAudio_CPP_libs}
RUNTIME DESTINATION ${FAudio_INSTALL_BINDIR}
LIBRARY DESTINATION ${FAudio_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${FAudio_INSTALL_LIBDIR}
)
# Add Wine install script to install target
install(PROGRAMS cpp/scripts/wine_setup_native
DESTINATION ${FAudio_INSTALL_BINDIR}
)
# Install runtime dependencies
if(INSTALL_MINGW_DEPENDENCIES)
install_shared_libs(-lwinpthread-1 -lwinpthread -liconv DESTINATION bin NO_INSTALL_SYMLINKS)
endif()
endif()
# tests/ Folder
if(BUILD_TESTS)
add_executable(faudio_tests tests/xaudio2.c)
target_link_libraries(faudio_tests PRIVATE FAudio)
endif()
# Installation
# Public Headers...
install(
DIRECTORY include/
DESTINATION ${FAudio_INSTALL_INCLUDEDIR}
)
# Libraries...
install(
TARGETS ${PROJECT_NAME}
EXPORT ${PROJECT_NAME}-targets
INCLUDES DESTINATION ${FAudio_INSTALL_INCLUDEDIR}
RUNTIME DESTINATION ${FAudio_INSTALL_BINDIR}
LIBRARY DESTINATION ${FAudio_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${FAudio_INSTALL_LIBDIR}
)
# Generate cmake-config file, install CMake files
include(CMakePackageConfigHelpers)
configure_package_config_file(
cmake/config.cmake.in
${CMAKE_CURRENT_BINARY_DIR}/generated/${PROJECT_NAME}-config.cmake
INSTALL_DESTINATION ${FAudio_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
)
install(
FILES ${CMAKE_CURRENT_BINARY_DIR}/generated/${PROJECT_NAME}-config.cmake
DESTINATION ${FAudio_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
)
install(
EXPORT ${PROJECT_NAME}-targets
NAMESPACE ${PROJECT_NAME}::
DESTINATION ${FAudio_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
)