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Commit Description:
Add timers for Simulation and various engines...
Commit Description:
Add timers for Simulation and various engines Starting to add additional timers for different stages of the process of updating in order to get more insight into what is slowing it down. The update takes 9ms, which is much longer than it used to. Engine-specific timers are coming later.
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FNA/lib/FAudio/cpp/com_utils_xact.cpp
178 lines | 4.8 KiB | text/x-c | CppLexer
#include "com_utils.h"
#include <string.h> /* memcmp */
/* GUIDs */
const IID IID_IUnknown = {0x00000000, 0x0000, 0x0000, {0xC0, 00, 00, 00, 00, 00, 00, 0x46}};
const IID IID_IClassFactory = {0x00000001, 0x0000, 0x0000, {0xC0, 00, 00, 00, 00, 00, 00, 0x46}};
const IID IID_IXACT3Engine3_0 = {0x9e33f661, 0x2d07, 0x43ec, {0x97, 0x04, 0xbb, 0xcb, 0x71, 0xa5, 0x49, 0x72}};
const IID IID_IXACT3Engine3_1 = {0xe72c1b9a, 0xd717, 0x41c0, {0x81, 0xa6, 0x50, 0xeb, 0x56, 0xe8, 0x06, 0x49}};
const IID IID_IXACT3Engine3_2 = {0xe72c1b9a, 0xd717, 0x41c0, {0x81, 0xa6, 0x50, 0xeb, 0x56, 0xe8, 0x06, 0x49}};
const IID IID_IXACT3Engine3_3 = {0xe72c1b9a, 0xd717, 0x41c0, {0x81, 0xa6, 0x50, 0xeb, 0x56, 0xe8, 0x06, 0x49}};
const IID IID_IXACT3Engine3_4 = {0xe72c1b9a, 0xd717, 0x41c0, {0x81, 0xa6, 0x50, 0xeb, 0x56, 0xe8, 0x06, 0x49}};
const IID IID_IXACT3Engine3_5 = {0xb1ee676a, 0xd9cd, 0x4d2a, {0x89, 0xa8, 0xfa, 0x53, 0xeb, 0x9e, 0x48, 0x0b}};
const IID IID_IXACT3Engine3_6 = {0xb1ee676a, 0xd9cd, 0x4d2a, {0x89, 0xa8, 0xfa, 0x53, 0xeb, 0x9e, 0x48, 0x0b}};
const IID IID_IXACT3Engine3_7 = {0xb1ee676a, 0xd9cd, 0x4d2a, {0x89, 0xa8, 0xfa, 0x53, 0xeb, 0x9e, 0x48, 0x0b}};
const IID CLSID_XACTEngine3_0 = {0x3b80ee2a, 0xb0f5, 0x4780, {0x9e, 0x30, 0x90, 0xcb, 0x39, 0x68, 0x5b, 0x03}};
const IID CLSID_XACTEngine3_1 = {0x962f5027, 0x99be, 0x4692, {0xa4, 0x68, 0x85, 0x80, 0x2c, 0xf8, 0xde, 0x61}};
const IID CLSID_XACTEngine3_2 = {0xd3332f02, 0x3dd0, 0x4de9, {0x9a, 0xec, 0x20, 0xd8, 0x5c, 0x41, 0x11, 0xb6}};
const IID CLSID_XACTEngine3_3 = {0x94c1affa, 0x66e7, 0x4961, {0x95, 0x21, 0xcf, 0xde, 0xf3, 0x12, 0x8d, 0x4f}};
const IID CLSID_XACTEngine3_4 = {0x0977d092, 0x2d95, 0x4e43, {0x8d, 0x42, 0x9d, 0xdc, 0xc2, 0x54, 0x5e, 0xd5}};
const IID CLSID_XACTEngine3_5 = {0x074b110f, 0x7f58, 0x4743, {0xae, 0xa5, 0x12, 0xf1, 0x5b, 0x50, 0x74, 0xed}};
const IID CLSID_XACTEngine3_6 = {0x248d8a3b, 0x6256, 0x44d3, {0xa0, 0x18, 0x2a, 0xc9, 0x6c, 0x45, 0x9f, 0x47}};
const IID CLSID_XACTEngine3_7 = {0xbcc782bc, 0x6492, 0x4c22, {0x8c, 0x35, 0xf5, 0xd7, 0x2f, 0xe7, 0x3c, 0x6e}};
const IID *CLSID_XACTEngine[] =
{
&CLSID_XACTEngine3_0,
&CLSID_XACTEngine3_1,
&CLSID_XACTEngine3_2,
&CLSID_XACTEngine3_3,
&CLSID_XACTEngine3_4,
&CLSID_XACTEngine3_5,
&CLSID_XACTEngine3_6,
&CLSID_XACTEngine3_7,
};
bool guid_equals(REFIID a, REFIID b)
{
return memcmp(&a, &b, sizeof(IID)) == 0;
}
///////////////////////////////////////////////////////////////////////////////
//
// Class Factory: fun COM stuff
//
typedef void *(*FACTORY_FUNC)(void);
void *CreateXACT3EngineInternal(void);
template <REFIID fact_iid, FACTORY_FUNC fact_creator> class ClassFactory : public IClassFactory
{
public:
COM_METHOD(HRESULT) QueryInterface(REFIID riid, void **ppvInterface)
{
if (guid_equals(riid, IID_IUnknown) || guid_equals(riid, IID_IClassFactory))
{
*ppvInterface = static_cast<IClassFactory *>(this);
}
else
{
*ppvInterface = NULL;
return E_NOINTERFACE;
}
reinterpret_cast<IUnknown *>(*ppvInterface)->AddRef();
return S_OK;
}
COM_METHOD(ULONG) AddRef()
{
// FIXME: atomics
return ++refcount;
}
COM_METHOD(ULONG) Release()
{
// FIXME: atomics
long rc = --refcount;
if (rc == 0)
{
delete this;
}
return rc;
}
COM_METHOD(HRESULT) CreateInstance(IUnknown *pUnkOuter, REFIID riid, void **ppvObject)
{
if (pUnkOuter != NULL)
{
return CLASS_E_NOAGGREGATION;
}
void *obj = NULL;
if (guid_equals(riid, fact_iid))
{
obj = fact_creator();
}
else
{
*ppvObject = NULL;
return E_NOINTERFACE;
}
if (obj == NULL)
{
return E_OUTOFMEMORY;
}
return reinterpret_cast<IUnknown *>(obj)->QueryInterface(riid, ppvObject);
}
COM_METHOD(HRESULT) LockServer(BOOL fLock) { return E_NOTIMPL; }
private:
long refcount;
};
///////////////////////////////////////////////////////////////////////////////
//
// COM DLL interface functions
//
static void *DllHandle = NULL;
BOOL __stdcall DllMain(void *hinstDLL, DWORD dwReason, LPVOID lpvReserved)
{
if (dwReason == 1 /*DLL_PROCESS_ATTACH*/)
{
DllHandle = hinstDLL;
}
return 1;
}
extern "C" HRESULT __stdcall DllCanUnloadNow()
{
return S_FALSE;
}
extern "C" HRESULT __stdcall DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
{
IClassFactory *factory = NULL;
if (guid_equals(rclsid, *CLSID_XACTEngine[XACT3_VERSION]))
{
factory = new ClassFactory<IID_IXACT3Engine, CreateXACT3EngineInternal>();
}
else
{
return CLASS_E_CLASSNOTAVAILABLE;
}
if (!factory)
{
return E_OUTOFMEMORY;
}
return factory->QueryInterface(riid, ppv);
}
extern "C" HRESULT register_faudio_dll(void *, REFIID);
extern "C" HRESULT unregister_faudio_dll(void *, REFIID);
extern "C" HRESULT __stdcall DllRegisterServer(void)
{
register_faudio_dll(DllHandle, *CLSID_XACTEngine[XACT3_VERSION]);
return S_OK;
}
extern "C" HRESULT __stdcall DllUnregisterServer(void)
{
unregister_faudio_dll(DllHandle, *CLSID_XACTEngine[XACT3_VERSION]);
return S_OK;
}